Stellaris

Stellaris

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[3.6+] TES: Elves
   
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60.107 MB
31 Dec, 2022 @ 9:00pm
19 Jun @ 6:33pm
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[3.6+] TES: Elves

Description
Special thanks to DeathOfRats, Saruman, and the "Elves of Stellaris" team for allowing me to use their assets in this mod.

What does this mod do?
Saruman, the creator of the "Elves of Elder Scrolls" mod has granted me permission to update and maintain that mod as well. This is my take on his mod as well as expanding it to include additonal phenotypes and clothes from DeathOfRats' portraits as well as including new clothes for the Bosmer, Dunmer and Dwemer.

This mod does not add unique civics, a prescripted empire, a unique flag, or a name list for maximum compatibility. There are a few flag and name list mods that have symbols and names from the Elder Scrolls games and I do not feel like trying to adapt names to the 3.5 naming schemes.

Will you do the Khajiit, Argonians, Daedra, Orsimer, Maomer, those weird primates that are in Valenwood etc?
Unfortunately, my plans do not include the Orsimer, Khajiit, Argonians, Daedra, Maomer, and other species for the time being. The Khajiit portraits by DeathOfRats are actually heavily WIP and not at all in a useable state.

As far as other human cultures of Tamriel go, probably not either but we'll see.

Do you plan on adding rooms or unique armors for the Dunmer houses? Will the Falmer get unique clothes?

Rooms, yes. I have planned to include somewhat "generic" rooms for the Altmer, Dunmer, Bosmer, Dwemer, and Falmer. Unique house rooms for the Dunmer are not planned.

Unique house armors, maybe. I've had my fair share of working on house/clan specific armors for New Dawn and the biggest problem I had with those is finding good images. Any for this portrait pack will probably be sourced from either ESO screenshots and concept art.

Falmer clothes are very unlikely.

What will the next update bring?
Honestly I don't know. I may try my hand at making Orsimer? Maybe more generic outfits for all elves?
9 Comments
paulo 23 Aug, 2023 @ 7:08pm 
Thanks for answering my question.
Bosmeri  [author] 23 Aug, 2023 @ 6:14pm 
@paulo:
You should be able to run them together perfectly. There shouldn't be an issue since the elves in this mod are their own species classes (Bosmer, Altmer, Dunmer, Falmer, Dwemer) and the clothes and hair are their own asset selectors and such.
paulo 23 Aug, 2023 @ 4:26pm 
One More Stupid Question (tm): is your mod compatible with this one here ( https://steamproxy.net/sharedfiles/filedetails/?id=2762388607 )?
paulo 10 May, 2023 @ 8:50pm 
Thanks for answerign my question.
Bosmeri  [author] 10 May, 2023 @ 3:51pm 
@Paulo:
Altmer have seven phenotypes for male and female
Bosmer have two female, and four male

Dwemer, Falmer, and Dunmer all have one phenotype.

The Dunmer and Bosmer will get a few more phenotypes. The Dwemer and Falmer aren't going to get any more since they're just in the mod cause the assets for them exist.
paulo 9 May, 2023 @ 5:58pm 
Pretty stupid question: are these elves so varied in appearance as the photos here in the Workshop suggest? I would hate to downloade this mod only to discover that they just two or three guys with lots and lots of different clothes...
Bosmeri  [author] 28 Feb, 2023 @ 9:36am 
I should have a new update coming this weekend if all goes well. Nothing too major, just more clothes and reworked asset selectors
paulo 4 Jan, 2023 @ 5:25am 
@Ulthar: I agree 100%.
Ulthar 3 Jan, 2023 @ 12:51pm 
these are lovely. I would love it if the Elves of Stellaris mod used these images instead of the cat-hentai anime stuff.