Stellaris

Stellaris

94 ratings
Loud But Deadly
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9.895 MB
31 Dec, 2022 @ 2:21pm
16 Nov, 2023 @ 8:27am
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Loud But Deadly

Description
This mod was created for the 2022 Modjam

Compatible with 3.10!!!

Added difficulty options!

Did you ever hear the story of Dathnak the Annoying? I thought not, its not a crisis the Paradoxians would give you, it’s a mod legend. The Dathnak were a crisis so powerful and annoying they could use their gaseous bodies to influence the exotic gases to create resources… they had such power over the gases that they could even use them to create new weapons. The Effluvium is a pathway to powers some consider to be unbalanced. They became so powerful… the only thing they were afraid of was being defeated by the other empires, which in the end, they were. Their new and wondrous techs could be salvaged from their ships to teach the player everything they knew, then the player would be strong enough to face them. Ironic. Their tech could destroy others, but ultimately destroyed themselves


This mod brings back the most annoying event chain ever in full crisis glory! To name a few things this mod does

- Your choices matter! Either fight the Dathnak or join them! Their country type, text, attitude and opinion will depend on if/how you dealt with the Dathnak in the vanilla chain!
- 19 new obtainable techs! but no ordinary obtainment method... they all must be salvaged from Dathnak ships!
- 16 new obtainable ship components! (well technically 17 but that one is only available for <redacted>
- 8 new obtainable buildings!
- 1 new habitable planet class including 5 obtainable districts!
- 28 new jobs! 27 of which are fully obtainable by the player!
- 1 new subject specialist type obtainable by the player... should they seek to <redacted>... even adds a new special <redacted> design!
- A new species class/archetype, the Dathnak that uses energy and exotic gases as upkeep! Not only that, they're capable of using both biological and lithoid traits!
- A powerful crisis, this isn't even its final form?!

Created by Banjomarx and Bread (Bread made excellent icons and stuff, I hope you all enjoy them!)
117 Comments
FirePrince 13 Jul @ 4:43am 
If someone want to contine this mod, pm me.
banjomarx  [author] 20 Jan @ 5:20pm 
Unfortunately for personal reasons I need to retire from moderation for at least a while. Anyone who wishes to can pick up any of the mods I was working on
banjomarx  [author] 16 Nov, 2023 @ 8:41am 
3.10 version is out! I'll look at compat and other things over the next couple days. Please let me know if you run into any bugs!
banjomarx  [author] 13 Nov, 2023 @ 9:40am 
Actually I'm going to postpone that until 3.10 whenever that comes out
banjomarx  [author] 3 Nov, 2023 @ 5:57pm 
I'll look in the morning and see if I can add compat if so
banjomarx  [author] 3 Nov, 2023 @ 5:57pm 
It might depending on what was modified, I'd have to take a look
Exende 1 Nov, 2023 @ 7:58pm 
sorry, mod is Extra Events 3.9
Exende 1 Nov, 2023 @ 6:21pm 
does this conflict with the More Events Mod? (it adds additional events for the Dathnaks chain)
banjomarx  [author] 28 Oct, 2023 @ 2:00pm 
probably because I haven't updated to 3.9 yet, they just finished tenting my house and replacing my computer so I've been pretty busy
Spieler 24 Oct, 2023 @ 10:45pm 
Currently running into an issue where if I try to research ship wreckage for the new techs it crashes my game - anyone else also running into this issue/able to reproduce this?

It might just be a conflict with another mod, but flagging here in case it's not. Hopefully I can figure something out soon. Thanks for a great mod otherwise!