Stormworks: Build and Rescue

Stormworks: Build and Rescue

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(1.10.10) Vulcan | Steampunk Passenger Rotodyne
   
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File Size
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Updated
1.275 MB
24 Dec, 2022 @ 7:30am
28 Apr @ 10:38pm
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(1.10.10) Vulcan | Steampunk Passenger Rotodyne

Description
(Fictional)
As everyone else was all caught up in their normal airplanes, one single aircraft appeared that was unlike anything ever seen. It was known as a Rotodyne, looked like an airplane and a helicopter fused together, and was meant to completely change air travel. It had the speed of a normal airplane, and the takeoff and landing capabilities of a helicopter, which made it the perfect machine for underdeveloped places that don't have the supporting infrustructure for conventional airplanes.
SPECIFICATIONS

Top speed: 136 Knots
Length: 20 Meters
Width (including voxels) 13.75 Meters
Height: 8 Meters

FEATURES

-Seating for:
1 Pilot
1 Engineer
16 Passengers
-1 Heater
-2 Toilets
-1 Double furnace boiler (linked directly to the coal bunkers)
-Fire extinguisher, welding torch, other small equipment
-Altitude hold
-Control surface stabilizers
-Cockpit lights, cabin lights, navigation lights, instrument lights, forward spotlight, landing lights

HOW TO START

1: Turn the damper all the way up
2: Light boiler
3: Once steam pressure is up, you should be good to go

OPERATION

-When you are taking off and landing vertically, just slam the throttle of the rotor all the way up and use the pitch of the blades to move up and down.
-The "VTOL Steam Boost" will open the valve to the main rotors engine a bit more to be able to fly and hover like a helicopter.
-Only use the VTOL Steam Boost for vertical take-off and landing.
-The Main Rotor is designed to top out at 61 RPS and not go any higher.
-The Control Surface Stabilizers will NOT override the main controls, and will instead just make flying a lot easier.

EXTRA NOTES

-The altitude hold used when flying in place is slow, but it is as fast as I could get it without it bobbing up and down a bunch before settling down.
-The boiler is set to produce just enough steam to for both the main rotor and the side props to be at full power, but not if the VTOL steam boost is on.

Inspired by the Rotodyne

Discord server for checking out how the latest builds are coming along, chatting, memes, the occasional build competition and other nonsense: https://discord.gg/7Z2VWqvDwq
22 Comments
Cegi Creators 8 May @ 3:08pm 
just letting people know
mcsteve89  [author] 19 Apr @ 3:43pm 
idk if you noticed but I've already been working on fixing all my builds for a while now. The engines themselves are easy, usually taking only a couple minutes, but I've also been fixing all the sink switches on all my ships and that's what's taking a while, but there's only 3 ships with sink switches left to fix so I should be getting to Vulcan pretty soon, probably within a week.
Cegi Creators 19 Apr @ 9:53am 
many old steam based creations broke due to the devs removing the pressure node from the boiler. many creations that were updated to work with the compressed gasses update are somewhat easily fixable.
mcsteve89  [author] 16 Dec, 2023 @ 10:31am 
Most likely, just not a high priority at the moment
sirbear 16 Dec, 2023 @ 1:40am 
could, this creation still be saved?
Cam 3 Nov, 2023 @ 11:21pm 
yeah, also have you been having an issue where boilers stop letting in water even if you try pump it in?
mcsteve89  [author] 3 Nov, 2023 @ 2:10pm 
yeah I know, currently waiting for a potential hotfix that will properly fix steam engines, but mainly for things to just settle down, since I really don't want to waste my time fixing and refixing all my builds with each hotfix.
Cam 3 Nov, 2023 @ 5:19am 
Broken from Hotfixes

Boiler more or less caps at 80 degrees
and even if it didn't, turbines are capped at 15L/s throughput so they have 0 torque
Cam 1 Oct, 2023 @ 4:57pm 
can you make a new version of this with a cargo bay?
The Nameless 17 Aug, 2023 @ 8:34am 
Also, my grandfather called them gyrocopters.