Project Zomboid

Project Zomboid

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Uncle Red's Bunker Redux
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File Size
Posted
Updated
3.710 MB
24 Dec, 2022 @ 6:46am
9 Sep, 2023 @ 1:00am
11 Change Notes ( view )

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Uncle Red's Bunker Redux

Description
Description:
Uncle Red’s Bunker Redux
Crazy Uncle Red was an… Interesting dude. Served in "’Nam", conspiracy nut and all around crazy old guy, made some killer moonshine though.
He built this Bunker to live out whatever doomsday situation he dreamed up. He just finished it when the Feds got on his tail for bootlegging.
He ran down to mexico before he had a chance to stock up on supplies. He used to let you hunt out near his shine shack. Now that the dead are walking maybe uncle red wasn’t so crazy.

Features
  • Large garage with enough room for 6 vehicles
  • Huge parking lot for whatever won’t fit in the garage
  • Full household amenities
  • Massive store rooms including: warehouse, armory, closet and pantry
  • A Bar to just wait for all this to blow over while sipping some of Uncle Red’s ‘shine
  • Two lakes perfect for fishing or foraging around.
  • Near muldraugh with easy access to the Highway
  • Vents on roof mark water fixtures indoors, the manhole cover marks the generator spot.
  • It’s a Bunker, man! (with roof access, also good for planting crops ? )
  • The generator placement is pretty tight so powered objects along the outer corners and wall probably won’t receive
  • power. the 1×1 tile room in the Yard is designed for Immersive Solar Arrays’ Battery bank

New Features In The Redux
  • Much larger garage space
  • Removed buggy tiles (inset bookshelves)
  • Reorganised storage rooms
  • Actual garden plots
  • Easier access to parking both exterior and interior for you semi truck users
Just wanted to say thanks to Daddy Dirkie dirk for his amazing tutorial series and fred cooper for helping me with the room defs, and inspiring me to create this mod after playing with his fantastic Last Minute Prepper mod

F.A.Q
Q: How do I unlock the armory doors?
A: it’s honestly luck of the draw whether they are unlocked or not, or if a key spawns in the kitchen
if anyone has info on how to guarantee a key spawn let me know.

Q: Will it work in multiplayer?
A: It worked fine in my testing, but I’m far from an expert when it comes to multiplayer or server stuff.

Q: mod conflicts with [Blank]
A: Sorry to hear that, through a lot of trial and error this was found to be the best spot (thanks to Postal)
and there are currently no plans to move it.

Q: Can I add this to an existing save?
A: Sure can, Use This Guide

Cell: 36,36

Workshop ID: 2906125013
Mod ID: UncleRedsBunker
Mod ID: UncleRedsBunkerRedux
Map Folder: UncleRedsBunker
Map Folder: UncleRedsBunkerRedux
150 Comments
dragonsher0  [author] 27 Jun @ 9:30am 
@Soviet Dogo Absolutely. the spawn is actually a small cabin just south of the bunker but it's a pretty short walk with not many zombies, cars are also set to spawn outside of the cabin.
Soviet Dogo 26 Jun @ 7:52am 
Can you spawn here?
dragonsher0  [author] 3 Jun @ 10:38am 
@The Angry Furry Gamer Thanks! Glad you like it.

technically yes, it has two ponds in the cell so technically you have infinite water. but clean water quantities from the sinks etc, are dictated by your/sever's sandbox settings for world water run out. there are however, spots marked out on the roof directly above water sources for rain barrels.
The Angry Furry Gamer 1 Jun @ 1:47pm 
hello dragonshero first is a good mood you created and my question is have unlimited water?
dragonsher0  [author] 19 Apr @ 8:27am 
@kelzhul yeah that's my bad must have accidentally forgot to copy it for the last update I did. It'll be re added now
Kelzhul 19 Apr @ 5:09am 
Could you add what cell this occupies to the description? It'd help for those trying to make sure their map modes aren't conflicting.
Edit: found it, it's 36,36. I wish steam workshop comments had a search function.
TurgidJuiceTree 31 Mar @ 12:56am 
Can you allow you to spawn inside of the bunker, so it gives you a key?
dragonsher0  [author] 28 Mar @ 11:13pm 
@TurgidJuiceTree I hope to. I'm planning for a full rework once the map tools are updated and I can play around with it. It'll end up being a much smaller bunker but with surface level buildings for vehicles and a good sized farm house. whether I update this mod or make a totally new one is still up in the air though.
TurgidJuiceTree 28 Mar @ 3:37pm 
You plan on moving this underground come B42?
dragonsher0  [author] 13 Feb @ 3:28pm 
@papa good feels nah I'm not that skilled at modding lol