Sapiens

Sapiens

42 ratings
Automated Mining (0.5)
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File Size
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12.120 MB
20 Dec, 2022 @ 11:55am
1 Aug @ 3:20pm
9 Change Notes ( view )

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Automated Mining (0.5)

Description
Introduces mines for renewable resources.

FAQ
Can I add this mod to my existing world?
> Yes.

Can I remove this mod from my world?
> Yes, but you need to remove all existing mines if you want to reload the save without the mod.


Compatible Mods
Coal Mod by niCoke


Source Code and Planned Features
https://github.com/earmuffins/automated-mining


Not sure how to install mods?
Check out this quick guide[wiki.playsapiens.com]
64 Comments
CoffeeKitty 6 Aug @ 11:46pm 
@earmuffs. Works great. Found a mod loading that was unsubscribed but still in folder. Thankyou. Love the way this sets up.
I wonder if by way of feedback you might find a way of preventing the cheat code element of being able to mine undiscovered items? Or perhaps be able to stumble across something while 'digging deeper' over a longer period.
CoffeeKitty 3 Aug @ 6:59am 
@earmuffs, Yes. I'm going to try with no other mods on a clean save later, just to see if there's an issue there.
earmuffs  [author] 2 Aug @ 1:42pm 
@CoffeeKitty, are you on the unstable-beta?
CoffeeKitty 2 Aug @ 12:35pm 
Was working just fine on a new game, crashes when I try to load or continue the save game.
Chance 1 Aug @ 7:09pm 
I'm on the unstable branch now and I still can't get it to add back to the game. Pressing Q doesnt show the mine in the list. Adding the mod to the save and exiting, then starting the game again also shows the mod isn't listed for the save. All of this is in regards to a save made with the live version where it had bugged out (worked at game start but then failed to load the mod the next session).

When I create a brand new save on the unstable branch and apply the mod it correctly shows in the craft list and persists between gameplay sessions. Adding the mod may not work for any savegames *before* the unstable branch.

This was tested with only your mod enabled/used.

Still, it works now with a fresh save on the unstable branch so thanks again for the update!
earmuffs  [author] 1 Aug @ 3:16pm 
@857621862, you can add the mod to an existing save.
earmuffs  [author] 1 Aug @ 3:15pm 
@KR15T14N, you can add the mod, do your thing, remove all mines, then remove the mod. I've added a FAQ section.
KR15T14N 1 Aug @ 2:20pm 
How does affect a save if its used and then disabled?
earmuffs  [author] 1 Aug @ 8:49am 
Yeah, updated for 0.5. You need to play on the unstable-beta version of the game until the next stable game update.
Krazy Kez 1 Aug @ 3:46am 
So has this been updated? Comments below were a bit confusing. Love this mod.