RimWorld

RimWorld

123 ratings
Star Wars Animal Collection (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
19.497 MB
18 Dec, 2022 @ 11:00am
8 Jun @ 10:05am
7 Change Notes ( view )

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Star Wars Animal Collection (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
845 items
Description

Update of Beasstmanns mod
https://steamproxy.net/sharedfiles/filedetails/?id=1342364585
based on the continuation by Guy
https://steamproxy.net/sharedfiles/filedetails/?id=2006670799

Very large update!
Thanks to the excellent work of Delta this update brings alot of new animals to the mod.
These are from all around the Star Wars Galaxy. There are also added custom sounds and graphical variations.
If you have Vanilla Expanded Framework active, some animals have added behaviours regarding food and movement.
There are also added resources, like leathers, wool, meat and eggs, as well as skulls for trophies to collect.
Enjoy!



[dsc.gg]
[github.com]


Star Wars Animal Collection V 1.0.2059

Including so far:

-Krayt Dragon
-Rancor
-Acklay
-Reek
-Nexu
-Bantha
-Dewback
-Tauntaun
-Nerf
-Gizka
-Ronto
-Vulptex
-Porg
-Frogdog
-Wampa




Let me know if you find any bugs or other problems within this mod.
Also drop some comments about balancing and let me know what animal you would like to see next.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


55 Comments
Archangel-2112 16 Jul @ 9:51pm 
IDK if y'all taking suggestions, but having a Loth Wolf would absolutely slap
Camalie 15 Jul @ 12:07am 
I mean the least you could have done is post an error log or something to at least help with letting people know what the errors are in the first place. Especially since I've been using this mod in addition to about 300 other mods with no errors. At least no errors regarding this mod specifically.
Mlie  [author] 14 Jul @ 10:39pm 
@Boxy There are courses where you can learn how to handle setbacks in your life without lashing out or blaming others. I hope you get some help so your next interaction with someone doing something for you for free is a better one 🙂
Boxy 14 Jul @ 10:20pm 
You're the one wasting my time with your crappy mod, had to uninstall you bug filled mess. Thought i'd give you the decency to let you know, but you figure it out, bum
Mlie  [author] 14 Jul @ 9:44pm 
@Boxy Please see the Reporting Issues section described above
Boxy 14 Jul @ 6:21pm 
A bunch of your animals are not playing sounds and causing errors
Mlie  [author] 24 Jun @ 10:31pm 
@[CoFR] Codo I dont know, I have not added any specific compatibility
[CoFR] Codo 24 Jun @ 4:15pm 
Is there a compatibility patch with A Dog Said? I've got a loyal Nexu in my colony, but raiders have hacked a couple of body parts off the poor thing. I'd like to reinforce the poor critter.
Mlie  [author] 8 Jun @ 10:08am 
Removed the non-working EatWeirdFood-patches. Should work better now. Thanks Delta!
Delta1138  [author] 8 Jun @ 8:24am 
Originally I had hoped to utilise the comps from the Vanilla Expanded Framework so certain animals could eat toxic waste but they ended up changing a load of comp defs after the mod was updated. I thought most of these had been removed but some may have slipped through. As for the Acklays not breeding, check to see if the female has egg production, if it's not showing a % then it is definately bugged.