RimWorld

RimWorld

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5 Wealthy RPGers Crashland
   
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17 Dec, 2022 @ 7:39am
15 Jan, 2023 @ 12:05pm
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5 Wealthy RPGers Crashland

In 1 collection by BigRedz
Bigreds Current 1.4 Rimworld Vanilla++ 650+ Fave Mods
682 items
Description
After a particularly long night of RPG gaming, the five of you awake in cryptosleep sarcophagi inside steaming drop pods. You look around and cannot find your DM and therefore must face your new reality of building a new life on this distant Rimworld. Thankfully, your DM appears to have left you some premium gear and you still have your magical gifts from your party's last campaign. This should help you have an extra easy time getting started in this foreign land. However, be weary, the bandits in the area can sense your wealth and magical powers and will no doubt be investigating this area soon.

Your faction will be a new arrivals.
Start with 5 people.
Your people will be between 16 and 25 years old.
Arrive in drop pods.
All characters have a 50% chance to start with trait: Industrious
All characters have a 50% chance to start with trait: Jogger
All characters have a 50% chance to start with trait: Fast learner
All characters have a 50% chance to start with trait: Sanguine
Player starting characters have a 30% chance to start with trait: Necromancer
Player starting characters have a 30% chance to start with trait: Chronomancer
Player starting characters have a 30% chance to start with trait: Chaos mage
Player starting characters have a 30% chance to start with trait: Faceless
Player starting characters have a 30% chance to start with trait: Monk
Player starting characters have a 30% chance to start with trait: Summoner
Player starting characters have a 30% chance to start with trait: Apothecary
Start with research: Enchanting
Start with research: Magicyte refining
Start with research: Fabrication
Start with research: Recurve bow
Start with research: Solar panel
Start with research: Pemmican
Start with research: Drug production
Start with research: Gunsmithing
Start with research: Machining

Start with:
-Silver x2000
-Packaged survival meal x30
-Medicine x30
-Component x50
-Bolt-action rifle x2
-Revolver x2
-Flak pants x4
-Flak vest x4
-Plasteel flak helmet x4
-Boomalope x1
-Steel x1000
-Wood x2000
-Boomalope x1
-Boomalope x2
-Boomalope x1
-German shepherd x1
-German shepherd x3
-German shepherd x1
-Sniper rifle
-Psychic shock lance

Map is scattered with:
-Ship chunk x30
-Steel x1000
-Packaged survival meal x30

Your tech level will be a Medieval. All previous technologies will be researched.