Call of Duty: Black Ops III

Call of Duty: Black Ops III

48 ratings
Dead by Daylight-Mount Ormond- Last Man Standing
   
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File Size
Posted
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3.510 GB
14 Dec, 2022 @ 9:26pm
16 Dec, 2022 @ 5:09pm
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Dead by Daylight-Mount Ormond- Last Man Standing

Description
A last man standing map in the style of Mount Ormond from Dead by Daylight

INSTRUCTIONS

Once you're ready and everyone is in their own section activate the ball in one of the sectors to start the game, its recommended you play in separate sections but you can play in the same one to make it more hardcore
Once you have spun the box and collected the free perk from the centre of the map, you can have power on or off to activate jugg (10000)

FEATURES

No Max Ammos, if you want ammo you will need to buy it
Time based zombies
runners from round 1

--Guns--
-Black Ops 1
-Black Ops 2
-Modern Warfare 2

--Perks
-Vultures aid
-PHD Flopper
-Elemental Pop

-Start with 950 for a box spin
-Free random perk
-Buyable ammo [5000]
-Buyable perk [8500]



Credits

perks - harry bo21
weapons - skye
ugx-timer
20 Comments
uly 25 Jun, 2023 @ 10:09pm 
tex love dead by dayligh
CraZyDuDe 17 Mar, 2023 @ 12:24am 
lots of invisible walls and you get stuck in places very often 1/10
M14 GANG 5 Feb, 2023 @ 1:55am 
tex is mid
Fu 5 Feb, 2023 @ 1:54am 
tex sent a whole essay
Discord Mod 25 Jan, 2023 @ 10:15am 
check my profile for a small DBD map :)
CaliKing 15 Jan, 2023 @ 11:09am 
This map is pretty cool with the jungle gyms, I would love to see more DBD maps. I did find it misleading though that there's no main building or shack.
littleratboye  [author] 1 Jan, 2023 @ 12:32pm 
@tex, Wow Thanks for the feedback, I will definitely take a look at doing them suggestions
Tex 1 Jan, 2023 @ 11:51am 
Here are some thoughts I had for you map:
I was a little disappointed that there was no lodge/cabin like in the thumbnail.
It would be nice to have the boundaries between each player's area more defined so that I don't mistake them for possible routes.
I understand that each player's area is small to reduce the viability of potentially game-breaking strategies like training, but I still couldn't help but feel a bit too restricted in my quadrant.
Tex 1 Jan, 2023 @ 11:36am 
I feel like this could make it more interactive and reduce the chances of long stalemates between experienced players. Of course, balancing such systems would be an entirely different can of worms.
Tex 1 Jan, 2023 @ 11:35am 
Very cool idea for a zombies map! The last-man-standing aspect is a nice twist on the standard survival. Similarly, I think that it would be cool if you doubled down on to competitive nature of this new style and found a ways for players to affect each others play area in some way; like how in tetris's vs mode, players can affect each others board. Like if one player were to make a purchased that caused the layout of another players area to change (like the moving walls in the crazy place on Origins or something) or a purchase that might activate obstacles the other players will have to navigate (traps, jump-pads, etc.).

Sorry for rambling. It's easy for me to make suggestions because I've never made a map; I'm sure its very difficult. You have a really cool idea.

Now... I should probably get started on something useful like giving you some actual feedback on your map.