Dwarf Fortress
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Naut's Equipment Graphics & New Items
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graphics, material
Ετικέτες: Όπλα, mod, armor, humans
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8.873 MB
10 Δεκ 2022, 14:42
1 Ιουν 2023, 16:29
28 σημειώσεις αλλαγών ( προβολή )

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Naut's Equipment Graphics & New Items

ΣΕ 1 ΣΥΛΛΟΓΗ ΑΠΟ Nautilus
Naut's Graphics Mod picks
6 αντικείμενα
ΠΕΡΙΓΡΑΦΗ
DESCRIPTION:
In the Vanilla game Artifact arms and armor don't display when worn. This mod fixes it so you can see Artifacts.
Some races also don't have all the materials of their weapons and armor shown by the graphics. this mod adds graphics for all armor and weapon material types for humans, goblins, elves, and kobolds. it also makes weapons and armor made from bismuth bronze visible as well as making bone weapons visible on your dwarfs when equipped.
There is also a new shoulder graphic that displays for the cloak, cape, or hood.
Kobold clothing now lines up to their bodies.
There are also many other small graphics layering tweaks to make the main humanoid races look better with their gear.

This version of the mod has multiple shield types for aesthetic reasons and two new weapons the battle fork and trident. more might be added in the future so if you only want vanilla items in your world subscribe to the other version of this mod.


COMPATIBILITY:

remove vanilla_creatures_graphics from the files when you generate your world

not compatible with any mods that also replace vanilla_creatures_graphics or make make changes to the graphics of the main humanoid races.
Δημοφιλείς συζητήσεις ΠΡΟΒΟΛΗ ΟΛΩΝ (3)
12
8 Αυγ 2023, 6:26
Suggestions
Nautilus
8
18 Οκτ, 15:45
Bug reports
Nautilus
2
27 Νοε 2023, 7:38
Forks are back again?
Little Man
151 σχόλια
Nautilus  [Δημιουργός] 21 Οκτ, 16:26 
Sorry for not updating this there is a lot of cool stuff to do and another mod I was working on which was gonna be cool but my laptop isn't working right now and I'm busy anyways. If my life situation changes hopefully I will be able to do some revolutionary stuff with df modding.
Holyvision 20 Οκτ, 17:58 
Still hoping for an update to support the new babies/etc.
Nautilus  [Δημιουργός] 12 Μαϊ, 8:55 
I should just put out a small update to include portraits for now because the update I am planning is quite large. The new tools included in the adventure mode beta allows for palletizing the skin, hair, and equipment colors, making facial variations based on the description, removing missing body parts from the sprite, and showing scars on the sprite. Even if I can't find a job soon it could still take months to finish.
Timoruz 12 Μαϊ, 5:52 
I'd love for this to be updated, so don't burn yourself out now :)
Nautilus  [Δημιουργός] 1 Μαϊ, 10:30 
Thanks, I am planning on doing a large update to this once I publish my dragons mod in a few weeks. With the new adventure update body parts can be removed from the sprite if they are chopped off, I also have a lot more options with appearance modifiers than I did before which I will try to use.
Accendo 30 Απρ, 21:58 
I really like using this mod with Adventure Mode as I really dont like so many artifacts and items being invisible in vanila. I used the tip below to copy creature graphics into your mod file and skip overwriting to make it compatible. I have noticed that all night creatures appear invisible in the world. Their portraits show up, but they dont appear in game. I can still end up fighting them, they are just invisible. Wondering if this is because I did something wrong and if there is a possible. If it is just a bug due to current structure, no issue, I would prefer invisible night creatures to invisible items. I hope nothing else is invisible.
Nautilus  [Δημιουργός] 22 Απρ, 14:25 
No, changing the mod structure would break current saves, it would also make the mod more stable since I would not have to update the mod for so many DF updates
ඞMickeyMan 22 Απρ, 9:40 
wait would an update break current saves?
moogithetitan 21 Απρ, 10:17 
Also, if you're trying the method I explained in my previous comment, I recommend you copy and the paste the new image graphics for giant surface animals as they've been updated.
Nautilus  [Δημιουργός] 21 Απρ, 8:41 
good tip, because of the mod structure it has to be updated for every new DF version which has creature graphics. I might change this later but it would break save compatibility.