RimWorld
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Venerated Xenotype Flexibility
   
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Mod, 1.4
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324.678 KB
6 Δεκ 2022, 5:54
6 Δεκ 2022, 12:13
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Δεν απαιτούνται DLC για τη χρήση αυτού του αντικειμένου.

Συνδρομή για λήψη
Venerated Xenotype Flexibility

ΠΕΡΙΓΡΑΦΗ
For when you want your pawns to be less picky about what genes someone has to have to be considered a Venerated Xenotype

Adds "Xenotype Strictness" Precept to adjust how a pawn is determined to be a Venerated Xenotype.

* Partial - 50% or more gene match, configurable
* Full - 100% match, extra ok
* Exact - 100%, no extras
* Vanilla - default to vanilla (or other modded check)

Selecting Partial/Full allows you to create a "placeholder" Custom Preferred Xenotype with only a select few genes for use as a baseline.

Xenogerm implantation is also patched so that pawns will allow themselves to accept implantation that make them match a preferred xenotype.

GitHub Link: https://github.com/ChrisClark13/VeneratedXenotypeFlexibility
29 σχόλια
cralis7 24 Αυγ, 15:59 
Fair enough :)
ChrisFloofyKitsune  [Δημιουργός] 5 Ιουλ, 18:04 
This isn't being maintained at all since I've I haven't played RimWorld in a long while now.

If anyone wants to take the code and make a newer better version go ahead.
cralis7 5 Ιουλ, 2:06 
so why not just update it to say that it's 1.5 compatible? that would save those of us who use something like rimpy a lot problems trying to find and sort errors and warnings
Mlie 6 Ιουν, 12:14 
Since this mod has been reported working in 1.5 I added it to the No Version Warning-mod
https://steamproxy.net/sharedfiles/filedetails/?id=2599504692
Queer Jelly 2 Μαϊ, 5:13 
Working fine in 1.5 for me
Marty in the multyvers 14 Απρ, 12:06 
1.5?
Cantaloupe The Clown 8 Φεβ, 20:00 
I would also like despised xenotypes, especially if it meant they stopped being racist as fuck to anybody who WASN'T a venerated xenotype
WarKittyKat 7 Φεβ, 11:57 
Agreed, hated xenotypes would be a lot of fun, so I can specifically hate certain genes.
JerryTheCultist 27 Ιαν, 0:50 
honestly it'd be nice if the mod just made it so the system actually functions correctly at all

2 pawns with the exact same, given at the same time, IDENTICAL xenotype in every way

one says it isnt the right one
MadArtillery 26 Ιαν, 22:15 
Thank god. This system is just a fragile, broken dumpster fire vanilla