RimWorld
311 оценки
Death Rattle Continued [1.2+]
2
3
2
   
Награда
Добавяне към любими
В любими
Премахване от любими
Mod, 1.3, 1.4, 1.5
Размер на файла
Публикуван на
Обновен на
7.106 MB
1 дек. 2022 в 19:57
26 апр. в 10:16
12 бележки за промени ( преглед )

Абониране, за да се свали
Death Rattle Continued [1.2+]

Описание
Github: https://github.com/kittycat2002/Death-Rattle-Continued

Original mods can be found at
https://steamproxy.net/sharedfiles/filedetails/?id=2013400235 https://steamproxy.net/sharedfiles/filedetails/?id=2013401375
https://steamproxy.net/sharedfiles/filedetails/?id=2206107940

Works well with Life Support

This mod makes it so that people will no longer instantly die when their vital capacities reach zero. If one of your colonists has their liver destroyed by a charge lance, for instance, they will become severely ill and you will have a short window to get them a new liver before they die.

The time scales in this mod are not entirely realistic, because Rimworld's time scale makes it effectively impossible for a colonist to receive life-saving care in a realistic amount of time. Colonists move too slowly, and days pass too quickly, so the numbers have been fudged to make it difficult, but possible, to save someone if you have a donor organ on hand.

Be warned: Just because they survive, doesn't mean they won't suffer permanent brain injury as a result of their near-death experience.

Now incorporates the functionality of Death Rattle Comatose into the main mod. Also adjusted the severity of acute liver failure and the threshold before brain damage begins to occur, which allows more time to react to the injury.

It should be compatible with everything. Just try it, and let me know if it doesn't work, so I can fix it.

Includes a patch for EPOE: Forked so that the Neuro-Cure can be used to repair Brain Damage.

Also compatible with BioTech
Популярни дискусии Всички (1)
0
10 май 2023 в 17:01
Removing comatose / option to remove induced coma
アルベルト Pietralunga
200 коментара
Ponster Menis 11 юли в 7:36 
For people using Android tiers : this cause the game to crash whenever there's a living android on the map for some reason
Robob 4 юли в 10:17 
For whatever reason "RimSort" considers this mod as outdated for 1.5 despite the steam page saying otherwise
Algebraist 26 юни в 2:34 
I had thing happen with Shamblers, and I know technically its a bug but take as long as you need fixing it because its really funny.
Space Moth 25 юни в 7:36 
I missed that option, thank you! Sounds like its something you've already addressed. :)
cat2002  [автор] 25 юни в 7:24 
I'll look into it, but in the mean time try disabling shamblers in the deathrattle settings.
Space Moth 25 юни в 5:50 
I'm not sure if it should be classed as a bug or not but I noticed playing with Anomaly some odd interactions between Death Rattle and Shamblers. I had a corpse with no head come back as a shambler, but it then suffered Oxygen Deprivation and fell into a coma rather than getting up to fight.

It might be worth excluding any shamblers from Death Rattling (As their nature is rattling death) or make sure to clear any related headdifs on revival.
cat2002  [автор] 23 юни в 13:33 
yes
Salmael Nox 23 юни в 9:07 
Is them dying when the torso is destroyed normal behavior ?
Jet 10 юни в 20:12 
Does it have to include death rattle? Whenever i try to run RW with death rattle but without rimthemes I can't even get to the title page much less upload a log. Stuck on initialization screen. Gave it 20 minutes, usually takes me no more than half that time to load up the game.


https://gist.github.com/HugsLibRecordKeeper/5a9f3b5e3ea86c6cdfa52bf85ee5f3e1
cat2002  [автор] 10 юни в 17:03 
Did you try removing rimthemes? if so send me a log without it enabled. Should help me narrow it down a good bit.