Stellaris

Stellaris

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Star Wars Republic Ships ARC-170 & V-Wing Strike Craft Replacer
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339.926 KB
29 Nov, 2022 @ 8:16am
7 May @ 10:22am
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Star Wars Republic Ships ARC-170 & V-Wing Strike Craft Replacer

In 1 collection by Superior General Delvardus
Star Wars Ships Official Submods
5 items
Description
Being requested by many, the ARC-170 and V-Wing have been added to the Star Wars Republic Shipsets. This simple submod enables their appearance as strike craft models. With this submod enabled, the V-19 Torrent is replaced by the V-Wing as the Fighter strike craft and the BTL-B Y-Wing is replaced by the ARC-170 as the Bomber strike craft.

Be sure to load this mod AFTER Star Wars Republic Ships in order for this mod to work properly. Also, before anyone asks, YES, this submod mod does also work for the NSC3 version of Star Wars Republic Ships and is also supported by the Empire Color Support submod as well!
35 Comments
Chungus Amongus 24 May @ 6:23pm 
That's ok! Life gets in the way too! Just got off the phone and saw this, good timing

Aw man, I would have loved to have all three, though the prequel movies seem to show one fighter over the other, the V-Wings and ARCs were both fighters, and with the Y-Wing as their bomber of choice they all saw use right up to the end of the Clone Wars and even beyond.
But the Torrent/V-Wing switch,deffo still makes sense as they were perhaps quietly retconned or ignored in favour of the "rule of cool" as time went on, as opposed to the definite loreful phasing out of Arquitens cruisers in favour of the Venator, so this mod mostly helps for accuracy -
And gosh there's getting back into Star Wars and finding I didn't realise how many other troops and vehicle variants there are just for the Clone Wars alone that I'd love to see! I'm very into Star Wars again, going through Obi-Wan Kenobi for the 1st time rn
Chungus Amongus 24 May @ 6:23pm 
Totally understand the limitations though, maybe I can make a suggestion to Paradox to tweak that and make it possible to mod further if people want to, please let me know what your thoughts are on custom fleets from a modder's perspective

Maybe I can Bio-engineer some Amoeba Flagella myself? XD
Either way I'm super excited to play this mod, and sign up to defend the Republic!
Thank you for your work and for replying!
Superior General Delvardus  [author] 24 May @ 4:35pm 
@The Rot King
Sorry for the late response (I don't seem to be getting notifications regarding comments for some reason), but yes, they should replace those models.
Chungus Amongus 16 May @ 7:55pm 
@Superior General Will it also replace the Starfighters/Bombers added by Funnel's Additions because they use the same model skin, or are they completely separate entities just using the models?

@Twilight Sparkle If they are separate then the ones in Funnel's mod might remain as Torrents and Y-Wings, as they are a separate unit type called Starfighters and Bombers :D
Haven't played this mod yet to be sure but here's hoping for the both of us
Superior General Delvardus  [author] 28 Dec, 2023 @ 7:17pm 
@Twilight Sparkle
Not with the way vanilla stellaris currently exists
Twilight Sparkle 28 Dec, 2023 @ 4:28pm 
Is there a way to have both?
Monsterneko 7 Sep, 2023 @ 11:58pm 
@Superior General Delvardus
OH! I read the desc wrong, I thought only half the mod was kicking in, I'll have to check the files and see why the models aren't updating (Though I would like V19s and ARC-170s as those are my favorites xD)
My bad!
Superior General Delvardus  [author] 7 Sep, 2023 @ 7:28am 
@KKlaryon
I'm not quite sure I am understanding this. When this submod is being used you should get V-wings and ARC-170s and when it is not you should get V19s and Y-wings.
Monsterneko 6 Sep, 2023 @ 11:11pm 
is there any reason why it would be replacing the V-wing but not the Y-wing? I got the V19 but the Y-wing is still present :(
Superior General Delvardus  [author] 24 Jul, 2023 @ 12:48pm 
@Camalie
Basically, but also make sure that the mesh is also added in a gfx file as well