Project Zomboid
3,526 оценки
Advanced trajectory
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Награда
Добавяне към любими
В любими
Премахване от любими
Mods: Build 41
Размер на файла
Публикуван на
Обновен на
1.532 MB
29 ноем. 2022 в 5:20
15 май в 8:48
28 бележки за промени ( преглед )

Абониране, за да се свали
Advanced trajectory

Описание
Advanced trajectory

This Mod modifies the ranged weapons and throwed weapons.

Ranged weapon:
1.You can see the trajectory of bullets.
2.You can shoot the head, body and feet of zombies through the crosshair. (It is not perfect yet)
3.Your aiming skill level and gun aimtime determine the action of the crosshair.You need to stay still to concentrated crosshair,and then hit the zombies.

Throwed weapons:
1.The function of the throwed weapon is related to the script. For example, if the throwed weapon can burn, it will generate fire. If the throwed weapon can explode, it can cause explosive damage. If the explosion damage reaches a certain limit (100), the tiles will be damaged.
2.Like then ranged weapon, it needs to aim the ground or zombie and then throw.

There are some sandbox options to modify specific values.
1.Enable The Aimpoint : Enable or disable the crosshair.
2.Recoil Force : How much the size of the crosshair is increased for each shot.
3.Initial Offset : Size of initial crosshair.
4.Moving Effect : Moving will increase the size of crosshair.This can adjust the effect of movement.
5.Turning Effect : Turning will increase the size of crosshair.This can adjust the effect of turning.
6.Ballistic Concentrated Speed : The base speed at which the crosshair diminishes.
7.Ballistic Speed : The speed ratio of a bullet or throwed weapon.Do not set too high, which will reduce the accuracy,For example. For example, there will be a problem that zombies cannot be shotted unless your computer is good enough.
8.Ballistic Distance : Basic attack range ratio of your weapon.
9.Shotgun Projectile Count : Raise it, more bullets will be shotted from the shotgun.
10.Report Attacking Part : When you shotted a zombie, he will tell you where you shotted.
11.Enable Ranged Weapon : If you want to use the original ranged weapon function, you can turn it off.
12.Enable Throwed Weapon : If you want to use the original throwed weapon function, you can turn it off.
13.Enable Damage To Player : When enabled, explosions and bullets will cause damage to players or NPCs.
14.Shotgun Splitting Angle : Raise it, the bullets of shotgun will disperse more.

How to change sanbox after starting game? https://steamproxy.net/sharedfiles/filedetails/?id=2670674997

Notice
1.As higher the speed of the target, as more difficult it is to hit small parts of the target's body



Buy me a cup of coffee:https://afdian.net/a/goldcatball

Workshop ID: 2895102994
Mod ID: Advanced_trajectory
Популярни дискусии Всички (26)
11
5 май 2023 в 18:24
KillCount compatibility
Tchernobill
10
11 авг. 2023 в 13:37
Make it Harder to Aim?
Sethaa
5
5 май 2023 в 21:20
Zombie Hit Reaction On Ground Issue
Reits
671 коментара
Sly 30 юни в 15:02 
I cant seem to make this work in Multiplayer
ElGranCristianYTOfficial 28 юни в 19:38 
make compatible please , advance trajectory in control
ElGranCristianYTOfficial 28 юни в 19:38 
split screen incompatible?
McFeddle 27 юни в 13:58 
I say in the bullet, more like just behind. The compound ignites upon firing and comes in many colors. Primarily white, red, and green. I've never seen a blue one. Please tell me if there is I'm really curious. Autism over.
McFeddle 27 юни в 13:55 
I do like how you can't see the bullet in the vanilla game. Without a special pyrotechnic compound in the bullet (called Tracer ammunition), you can't see said bullet without special circumstance (supervision).
Strider 25 юни в 10:17 
Why isn't this in Vanilla?
Sheep 24 юни в 15:46 
Using the thrown item option prevents noise makers from working.
TiYoung 24 юни в 4:06 
How i can throw molotov? my character just pushing when i target and try to throw
Twilla 22 юни в 0:54 
How do I get the cross-hair to work? It only shows up on my chr. Help :steamsad::spiffo:
Zov 16 юни в 1:18 
Hey great mod. I just wondering how to turn off the "2 bullets icon" I get when I shoot any gun. A sprite with two 5.56mm casings is the projectile instead of what I see on the screenshots/video. Is there an option I need to turn on or off?