Cities: Skylines

Cities: Skylines

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Scottish Tenement (Residential Red Sandstone) Assets
   
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184.082 MB
27 Nov, 2022 @ 9:00am
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Scottish Tenement (Residential Red Sandstone) Assets

Description
Since I released my original Scottish Tenement (Residential Red Sandstone) Assets I've learned a couple of things about asset creation that I thought made it worth releasing an updated version. The changes are as follows:

1. The LOD model texture dimensions are now 128x128 (compared to 256x256 in the original version). The aesthetic impact of this seems to be negligible in-game, but it means the LOD textures will use four times less space in the atlas. The main model texture dimensions remain unchanged at 1024x1024.
2. RICO settings are now included.
3. There are fewer decorative props on some of the buildings.

Due to these improvements I hope new users will subscribe to this version. The old version will remain available for those who are already using it.

The separate District Style is not available for this version as the Building Themes mod seems to be broken. In the event that it's fixed I will publish a District Style for these assets.

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Set of 60 high-density residential buildings based on the traditional red sandstone tenements found in Glasgow, Scotland. Pack contains 3 sizes (1x3, 2x3, and 3x3 corner) and 5 levels (1-5) with 4 variants in each size/level. Buildings get fancier and taller as they level up.

Using the Loading Screen mod will reduce RAM usage by enabling the game to recognise that many of the texture files are identical. The decals and props listed under Required Items are purely aesthetic and are not strictly required.

Full collection:
1. Residential blonde sandstone version
2. Residential red sandstone version [YOU ARE HERE]
3. Commercial blonde sandstone version
4. Commercial red sandstone version
5. Medical clinics blonde sandstone version
6. Medical clinics red sandstone version
7. Metro stations blonde sandstone version
8. Metro stations red sandstone version
9 Comments
hdtomo 25 Jun, 2023 @ 1:33pm 
Hey, so it'd appear it is impossible to use this, as there is no building style and it's impossible to properly add them to styles
Eggfruit 3 Jun, 2023 @ 9:24am 
They all seem to be missing when added to a base game district style :(
dwyero 10 Apr, 2023 @ 7:38am 
@MJKERR what was the quick way you found of converting for use in a district theme? Thanks
MJKERR 20 Feb, 2023 @ 12:55am 
@CalumC_91
Apologies, but converting all the assets did not actually take that long
I found a much faster method and had them all converted within one hour
CalumC_91  [author] 19 Feb, 2023 @ 7:31am 
Hi @MJKERR I've looked into this and found I have the same problem, so apologies for calling the assets growable without testing thoroughly.

Unfortunately, I don't know how to make them growable except by the method you describe - if you or anyone else knows how to do it on the asset creator side I will gladly provide an update.

Failing that I will consider uploading them again without the RICO settings so they're growable by default, though obviously having two versions of such large packs is less than ideal.
MJKERR 12 Feb, 2023 @ 12:01pm 
@CalumC_91 I had subscribed to the previous collection, now removed
All the old (Residential) assets are still within my game (not an issue)
However, I could not see these replacement new ones

I now have all four (Assets) collections
I attempted to add these to a Theme (District Styles Plus Mod)
I could see the Residential assets, but not the Commercial ones

It was not until I looked into RICO, that I found all these replacement new ones are all RICO only
As they are NOT growable, they do NOT appear in the District Styles Mod

I know you have a comment / reply -
"The separate District Style is not available for this version as the Building Themes mod seems to be broken. In the event that it's fixed I will publish a District Style for these assets"
I suspect this missing RICO setting is the cause

Amending all of these assets in RICO will be very time consuming
I completed about 10, took me about 30 minutes
With over 240 assets to update, works out at about 12 hours!
Starshall 30 Nov, 2022 @ 11:58am 
Nice mate... hand drawn textures? Also are you tiling your textures?
CalumC_91  [author] 28 Nov, 2022 @ 10:46am 
Hi @balogun2011 - unfortunately I have no idea! I still have a lot to learn about all this. If you or anyone else happens to know the process for finding out I will gladly post it here.
balogun2011 28 Nov, 2022 @ 8:14am 
This looks great, but how big is it with loading mod. It's important for me to know as I don't have alot of ram. Thanks.