Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Gedemo Casarabe
   
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63.615 MB
21 Nov, 2022 @ 11:49pm
11 Jan, 2023 @ 11:54pm
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Gedemo Casarabe

In 1 collection by Gedemo
Gedemo's Civilizations Collection
37 items
Description




Compatible with New Frontier 2020 - Gathering Storm - Rise and Fall - Vanilla
->The Gathering Storm XP and The Rise and Fall XP are necessary for this mod to work.


The Casarabe Civilization is led by 'Otse.

Leader Trait: Ichapekene Piesta
'Otse starts the game with an Eureka for Archery and Irrigation. At the start of a Golden Age, 'Otse gains Inspiration for two random civics. During a Dark age, all Historic Moments gain an additional +1 Era Score.

Civilization Trait: Cultura hidraulica
Farms on Floodplains receive +2 Culture. Industrial Zones are available earlier with the discovery of Mining.

Unique Unit: 'Etsiporoku (replaces the Archer): The 'Etsiporoku is a unit exclusive to the Casarabe Civilization. It replaces the Archer but is available from the start of the game with the same characteristics, which makes it a much more powerful unit than the Ancient Era Slingers.

Unique building: I'joru: This building is unique to the Casarabe. Available at the Ancient Era with Mining, it's a Watermill replacement. It grants +1 Production and +1 Food. It also grants +2 Loyalty per turn in the city. City must be adjacent to a River.

Unique Improvement: O'wosa-re: Foreign Trade unlocks the Builder ability to construct O'wosa-re, a unique improvement to the Casarabe. It is buildable on tiles adjacent to rivers. +4 Housing, +2 Food and +2 Gold. Tiles adjacent to a O'wosa-re receive +1 Gold.

Agenda: 'Esane si'meno: Likes Civilizations on her Home Continent who are going through Dark Ages. Dislikes Civilizations from another continent that are going through Golden Ages.


Support:
Ynaemp (Giant, Greatest, LargestEarthCustom and Cordiform)
Zobtzler's The Americas Map
C15 and SeelingCat's Colonial City Names
Gedemon's Historical Spawn Date
Tomatekh's Historical Religions
English, Spanish and french languages

Credits:
Ainbo Chani (leader art)
Notes:
I will not always respond to comments on this page. These mods are tested before being uploaded.
In case of problems, please make sure these problems do not come from other mods.
To do this, disable the other mods and restart the game. If the problem persists, discuss it on my Civfanatics page: https://forums.civfanatics.com/threads/gedemos-civilizations.623444/


The unique units are usually those of Firaxis with a new icon. The leader is not animated.
Thank you!
If you like this mod, feel free to give it a positive rating by clicking on the thumbs up, just below the screenshots. This allows the mod to be better known and especially it motivates me to improve and keep them up to date.

Merci!
Si vous aimez ce mod, n'hesitez pas a lui donner une evaluation positive en cliquant sur le pouce leve, juste en dessous des captures d'ecran. Cela permet de faire connaitre le mod et surtout cela me motive a m'ameliorer et a les maintenir a jour.

Danke!
Wenn du diesen Mod magst, kannst du ihm gerne eine positive Bewertung geben, indem du auf die Daumen oben direkt unter den Screenshots klickst. Dadurch kann der Mod besser bekannt gemacht werden und vor allem motiviert es mich, ihn zu verbessern und auf dem neuesten Stand zu halten.
5 Comments
Gedemo  [author] 1 Feb, 2023 @ 8:21am 
you must also have another mod that unlocks things or mix uniques because my mods shouldn't do that
Poet35 1 Feb, 2023 @ 8:07am 
Only played a few turns, but the civ starts with tipi and unlocks bloomery, yurt, and yaranga when you unlock I'joru. Note: I do have a bunch of your civs installed and active, but if there's cross contamination thought you'd like to know.
Gedemo  [author] 11 Jan, 2023 @ 11:55pm 
Update:
-now it should not interfere with units re-scaling mods.
-reduce mod size
Gedemo  [author] 6 Dec, 2022 @ 12:55am 
to compare, the Kongo Mbanza gives +5 Housing +2 Food
+4 Gold.
Casarabe's civ trait is situational, and therefore somewhat weak. This improvement is strong to compensate for that.
Also, while it's tempting to build lots of them along the river (they can't be built anywhere else), you should keep a few tiles free around your city to build other things.
Haako 29 Nov, 2022 @ 10:59am 
Unique Improvement O'wosa-re likes nice but it gives a ton fo housing! It should be +2/+3 with later tech and also it should be limited to one per city.