Space Engineers

Space Engineers

248 ratings
Ball Cockpit Redux
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Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
Updated
102.665 MB
19 Nov, 2022 @ 1:42pm
25 Nov, 2022 @ 9:30am
2 Change Notes ( view )

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Ball Cockpit Redux

Description
Ball Cockpit Redux: Electric Boogaloo

This is a revist of one of the first major/actual mods I made 5 years ago when I started this...journey into modding. Original Ball Cockpit Mod here: https://steamproxy.net/sharedfiles/filedetails/?id=1206134279

Today marks the 5th year anniversary and I've been planning on doing an update since last year for this mod. I've revamped the original cockpit, I rebuilt a lot of the meshes minus the seat(model an old friend gave me, Entity). I've optimized the mesh, at least better than it was when I first released the mod. I tried fixing the glass to be like it was back then, but nothing I tried worked. I also tried to restore my paintable chrome, but Keen made some changes when they released the block skin system that broke paintable metallic materials. I've also added a B-29 bomber cockpit inspired variant.
Also in the pack is a Steampunk Ball Cockpit that is directly inspired by some Crimson Skies concept art I found years ago. I can't remember when I first started that model, it was probably 3-4 years ago, that I remade the majority of the model as well with techniques I've learned over the years.
I started modeling a cockpit based on the R-79 Ball from Gundam, it was an experiment with using rounded cubes as a base for a sphere and evolved. I fell in love with it so I decided to include it in this pack as well
Due to a suggestion that I enjoyed by Dirt Dickler, I've added Dr. Eggman's Ball Cockpit. Inspiration taken by different Eggmobile cockpits over the years, this is a 3x3x3 cockpit, which makes it a bit smaller than the other cockpits.
Last ball cockpit is one that honestly inspired this whole mod 5 years ago: The monopod from Cowboy Bebop. I've tried a handful of times over the years to make this model, the one I've included is far from perfect however I felt that since it is what really inspired this whole mod that I should include it.

Thanks to Enenra for setting up SEUT, which is a blender addon that makes SE modding so much easier. Back when I started learning, exporting mods was honestly a pain. Thanks to Chipstix for groundbreaking work on animations for characters including cockpit poses, without him I couldn't have some of the neater cockpits that I've made. Thanks to Entity again for the original seat model.





Please don't reupload any of my mods. I spend a lot of time on them, what limited time I have, and I'd rather hear feedback than have someone reupload it and try to pass it off as their own.
55 Comments
kinngrimm 23 Jan @ 8:03pm 
do these still work?
★➽AminoAcids➽ 10 Dec, 2023 @ 10:56am 
The best part is that these can roll down a hill
Riku~Anita 17 Aug, 2023 @ 11:02pm 
is that an RB-79 cockpit?!
Spacebar  [author] 24 Apr, 2023 @ 3:52am 
I do not allow reuploads of my mods. These show up in their own block category like all of my mods.
Кендер V 23 Apr, 2023 @ 2:18pm 
Can I put your cockpits in my mod and give a link to yours in the description? For some reason they do not fall into the group "cockpits". And in the "all blocks" tab, they are also not located successfully. I add a lot of details, it adds to the confusion... This will be a build for the server.
Bloo Q Azure 9 Mar, 2023 @ 1:51am 
GDI, Spacebar, how many times do we have to tell you not to post pictures of your balls to the Steam Workshop..
Mercury 19 Feb, 2023 @ 4:15am 
These are great, I've been trying them out and there's a lot of great detail and proportion to them. The one thing I find myself wishing for is a conveyor port on the back of the portal 2 inspired ball cockpit. that one's really cool but the green forward facing eye can't be place in front of a ship easily unless you rig under or onto the sides of it, and a conveyor port behind it would fix that.
Raven 14 Feb, 2023 @ 7:53am 
mmmm, Ball Turret time. >:D
Kuraiko 5 Feb, 2023 @ 3:24pm 
wow