Left 4 Dead 2

Left 4 Dead 2

265 ratings
Weapons Damage Modify/Weapons Improve
   
Award
Favorite
Favorited
Unfavorite
Game Content: Campaigns, Weapons, Scripts
Game Modes: Co-op
File Size
Posted
Updated
100.605 KB
14 Nov, 2022 @ 2:15am
21 May, 2023 @ 8:23pm
10 Change Notes ( view )

Subscribe to download
Weapons Damage Modify/Weapons Improve

Description
( Google translate :( )
Please forgive me if there is any problem in making mod for the first time

If you have any good suggestions, please leave a message in the comment area. I will modify it according to the message

For the updated contents of each version, please see the change description on the right



Pistols: The main idea for adjusting handguns is to make the initial handguns more useful (because they are too useless).

Because of its excellent attributes, Magnum is more inclined to magnify its advantage - damage.

1. Magnum

Single shot damage increased by 50%, collimator diffusion and backseat decreased slightly, and backseat decreased slightly.

2.9mm pistol

Ammunition capacity increased to 20 rounds, single shot damage increased by 50%, shooting speed slightly increased, penetration damage increased, backseat and crosshair diffusion decreased in the middle, and range slightly increased.



SMG: The adjustment idea of submachine gun is to differentiate mobility, so the adjustment will focus on moving accuracy, recoil force and moving speed.

After adjustment, the MAC-10 and UZI are more inclined to mobile clutter removal, and the MP5 is more suitable for the special feeling of fixed-point shooting.

1. MAC-10/Silencing submachine gun

Damage increased by 30%, range slightly increased, recoil force reduced in the middle, collimator diffusion reduced in the middle, accuracy increased in the middle, movement speed increased to 260, penetration increased.

2. UZI

Ammunition capacity increased to 60 rounds, single shot damage increased by 30%, range increased slightly, recoil reduced in the middle, crosshair diffusion reduced in the middle, accuracy increased in the middle, movement speed increased to 260, penetration increased.

3.MP5

Bullet capacity reduced to 45 rounds, single shot damage increased by 35%, range slightly increased, accuracy slightly increased when standing, and accuracy slightly increased when moving.



Shotgun: The adjustment idea of shotguns is to specialize different shotguns by differentiating their impurity removal ability, bullet diffusion and damage attenuation.

The adjusted iron jet has the characteristics of the highest single shot damage, the lowest bullet diffusion, and the lowest distance attenuation, but the lowest cartridge capacity and the inability to effectively clear impurities due to the low bullet diffusion.

Wood spray has the second highest single shot damage, the second lowest bullet volume and the second highest distance attenuation, and so on.

1. Chrome Shotgun

The ammunition capacity is reduced to 6 rounds, the single shot damage is increased by 150%, the number of bullets is 10, the range is slightly increased, the dispersion of bullets is greatly reduced, the distance attenuation is greatly reduced, the penetration is greatly improved, and the movement speed is increased to 230.

2. Pump Shotgun

Ammunition capacity increased to 9 rounds, single shot damage increased by 50%, number of bullets increased by 12, speed of fire increased slightly, range increased slightly, ammunition change speed increased slightly, distance attenuation decreased in the middle range, bullet dispersion decreased in the middle range, penetration increased in the middle range, and movement speed increased to 230.

3. AutoShotgun

Ammunition capacity increased to 12 rounds, single shot damage increased by 30%, number of bullets increased by 13, shot speed increased slightly, bullet dispersion decreased in the middle, cartridge change speed increased slightly, penetration power increased slightly, and number of penetrations increased slightly.

4. SPAS

Bullet capacity increased to 15 rounds, single shot damage increased by 20%, number of bullets increased by 11, shot speed increased slightly, bullet dispersion decreased slightly, cartridge change time decreased in the middle, recoil force and crosshair diffusion decreased slightly, and bullet penetration improved.



Rifles: The adjustment idea of rifles is to differentiate single shot damage, firing speed and ammunition capacity to deal with enemies at different distances.

The adjusted M16/SG552 has better stability and maneuverability, and is more suitable for medium and short distance.

AK has higher single shot damage, making it more efficient to clear clutter/kill points, and more comprehensive.

SCAR emphasizes the explosive and precise attributes of three consecutive shots, making it more suitable for the sense of killing at middle and far points.

1.M16

Single shot damage increased by 33%, accuracy of movement increased in the middle range, backseat decreased slightly, shooting speed increased slightly, number of bullet penetrations increased, and movement speed increased to 240.

2.AK

Single shot damage increased by 20%, accuracy when standing slightly increased, backseat and crosshair diffusion slightly reduced, and shooting speed slightly increased.

3.SG552

The cartridge capacity is reduced to 40 rounds, the single shot damage is increased by 40%, the accuracy of moving is improved in the middle range, the backseat and the collimator diffusion are reduced slightly, the moving speed is increased to 240, and the range is increased slightly.

4.SCAR

The cartridge capacity is reduced to 30 rounds, the single shot damage is increased by 75%, the backseat and crosshair diffusion are greatly reduced, and the range is increased in the middle.

5.M60

The ammunition capacity is increased to 200 rounds, and the spare ammunition is adjusted to 800 rounds. The recoil force and bullet diffusion are reduced in the middle range, and the accuracy is increased in the middle range. The range is increased slightly, the firing speed is increased slightly, and the penetration is increased. (Please note that the M60 cannot empty the magazine, otherwise the M60 will be discarded directly. Please reload magazine before emptying the magazine!)



Sniper gun: The adjustment idea of sniper gun is to focus on two original weapons (CS weapons)

The bird sniper is more suitable for wandering, and has certain damage at the same time; The big sniper greatly increases the damage, making it a special sense killer.

More emphasis is placed on the company sniper attribute of military sniper.

1. Hunting Rifle

Single shot damage increased by 40%, slightly reducing recoil and collimator diffusion.

2. Military Rifle

Single shot damage increased by 20%, recoil force and collimator diffusion reduced in the middle, and shooting speed increased in the middle.

3. Scout

Bullet capacity reduced to 10 rounds, single shot damage increased by 125%, recoil reduced in the middle, accuracy increased in the middle, shooting speed slightly reduced, and movement speed increased to 260

4.AWP

Bullet capacity reduced to 5 rounds, single shot damage increased by 650%, accuracy penalty slightly increased when moving, and shooting speed decreased in the middle.



Special weapons:

Grenade launcher: increase the ammunition capacity to 6 rounds, adjust the spare ammunition to 120 rounds, increase the movement speed to 250, and increase the penetration.
72 Comments
1605794651 15 Jul @ 11:45pm 
好用,想玩战役专家但是枪伤害太低了,这个mod刚刚好可以媲美高级难度的枪的伤害,推荐想玩专家但是觉得枪伤害低的玩家
Silbermond♪  [author] 26 Jun @ 8:14am 
@米糕
我印象里是可以的,太久没玩了
米糕 26 Jun @ 1:30am 
dalao你好,请问这个mod对联机模式生效吗,在我自己用本地的时候
SadHearts 22 Jun @ 1:57am 
给个建议,部分枪械备弹增加,比如连喷,特别是二代连喷,子弹真的不够用
The Missing 19 Jun @ 10:19pm 
以后要是有想法的话可不可以出一个削弱一点的版本哦,准度和威力之类的都削弱一点
The Missing 19 Jun @ 10:16pm 
哦~打了那个启动项之后启动一次后面取消掉启动项又可以用了,用了一圈下来感觉威力改的有点过于大了,不过我又找了个增强特感AI的弥补了一下
The Missing 19 Jun @ 6:58pm 
用不了了……
samuel 17 May @ 11:01pm 
不不不不不不!我个人觉得最平衡的mod竟然无效了
Silbermond♪  [author] 22 Feb @ 7:45pm 
@我吃了华莱士你拉的过我?
MaxPlayerSpeed这一项功能似乎已无效:steamfacepalm:
喷子的射速也是类似的,可能需要插件来实现:hmmmm:
我修改一下简介
作者,请问怎么修改持枪时的移动速度啊?改了MaxPlayerSpeed好像没效果