Cities: Skylines

Cities: Skylines

152 ratings
Commercial WallToWall 10
   
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File Size
Posted
1.574 MB
12 Nov, 2022 @ 3:38am
1 Change Note ( view )

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Commercial WallToWall 10

In 1 collection by Smilies
Commercial Wall-to-Wall
76 items
Description
generic version
6m wide building, doesn't fit the 8m in-game grid, must be placed by hand if you want the wall-to-wall aesthetic

Asset is 1x3 low density commercial growable
1024x512 diffuse, normal, spec, illumination, color
main mesh: 928 tris, LOD 60 tris
asset shares textures with w2w commercial assets, use Loading Screen Mod to enable texture sharing
4 color variations, has a color map and can be painted with repaint mod

Models and textures done by Smilies; cannot be re-uploaded without permission authorized by Smilies.

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[www.patreon.com]


Thanks to this month's patrons: A. Hallister, Aldraxic, Alexander Leonard, assumed risk, Brent Portal, Bria Greene, Brian, Byron Hurd, Casey Irwin, caspas55, CateinumCS, Chad Cooper, Chance Lloyd Burton Arbisi, Charlie Zane, christopher olsson, City Planner Plays, Corocontas, CrankyAnt, D'Andre Flowers, Dan Rosenblum, Daniel Nilov, DankLlamaTech, David Ibbetson, decafisevil, Dexico, DeZaun Olive, Dr. Feinsoda, Dudemeister, Emma Wakelin, Gaseous Stranger, GildedAge, Google • 9 years ago, Hien Piotrowski, Jacqualine Ebule, James Leister, JAV1028, Joel Halpern, KCJC, Keith RB, Kelly Lu, Kelly Wilson, Kenneth Washington, kent gallant, KoKo3, Kyle Connell, Kyle Lowenstein, Larro, Leetarvious, LemonsterOG, Liam Giger, LinkingDan, Lonewolf86, lucus, Martin Nikopensius, Michael Barone, Michael Muha, Mike Hawkins, Mike Kruki, Mirko Gebauer, Nautilox, Nick M, Noah Zamora, Obama Gaming, Oliver Wolff, papas11, Parker Buhler, Patrick Callahan, Peter A Poulos, Pyro, QuirkedUpWhiteboy, RagtimeMan1888, Ric Baker, Rob Cepelak, Rob-rto.F, Robert Harnden, Sean Fitzsimmons, Sean T, ski_steve, Sven, TeaEarlGayHot, TJ Reed, Tom Kocik, Tommy, TonyChen, trey cowherd, Tyger Dupré, Tyre Fant, Zach Stadelman, Zetu Harrys, and Zeus Lazer
6 Comments
al1 26 May @ 3:55am 
you best!
Smilies  [author] 16 Nov, 2022 @ 8:04pm 
Never trust what you see in the asset editor, everything will look better in game. Editor doesn't seem to fully utilise the rendering engine.
AkalaMangala 16 Nov, 2022 @ 7:47pm 
@Smiles. Thank you so much you were spot on. Everything looks fine in game.
Smilies  [author] 16 Nov, 2022 @ 2:06am 
Have you tested it in game or just the asset editor? Possibly just a rendering bug in the editor that doesn't happen in game.
AkalaMangala 14 Nov, 2022 @ 8:53pm 
@Smiles. Huge fan of your work. I'm trying my hand at making assets and I was wondering if you could give some advice. At night, the whole LOD version of my assets glow instead of just the windows. In fact it seems like the windows are the only thing nit glowing. However, in full poly, only the windows glow at night as expected. Do you know what might be the issue? Thanks
Drevek 12 Nov, 2022 @ 8:13am 
Smilie's drops something of course I download it's always top notch! This W2W run has been incredible I hope to see even more!