Source Filmmaker

Source Filmmaker

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sfm_tf2moonbase (+unlit version)
   
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Universe: Team Fortress
Map
タグ: SFM
ファイルサイズ
投稿日
更新日
208.315 MB
2022年11月10日 8時32分
2022年11月10日 10時50分
2 項目の変更履歴 ( 表示 )

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sfm_tf2moonbase (+unlit version)

Jurttu 作成の 1 件のコレクション
TIF Movie Resources for Source Filmmaker
9 アイテム
解説
Garry's Mod Version: https://steamproxy.net/sharedfiles/filedetails/?id=2118715480

This map was made by yours truly for the SFM video "A Pair of Moronic Mercenaries 3" (which I also made). I've finally figured out a way to create a realistic skybox for the SFM version, so here it is.

REQUIREMENTS:

-Manual update of your Source Filmmaker - check this guide for instructions: https://steamproxy.net/sharedfiles/filedetails/?id=234952643
-Sufficient understanding on how to work with built-in map entities
-An IQ over 70 to read and understand the above

FEATURES:

-A fairly large space-themed map with several rooms and areas, such as a reactor chamber, conference room, hydroponics and much more.
-A high skybox.
-New skybox, stars and a nebula that can be manipulated/disabled at will (see instructions below).
-High-quality cubemaps (metal/glass reflections).
-Dynamic props (fans, reactor energy, etc), doors and many other things can be animated/removed by creating an AnimationSet for them. Doors can also be operated by touching them.
-Chroma keying ready screen included (can also be disabled).
-Unlit version; all lights and lighting props have been removed. A few self-illuminating details remain, but these shouldn't be a problem to anyone.

Disable reflections by typing mat_specular 0 in the console when using the unlit version (or if you just prefer not to have them)! Due to the fact Valve never fully finished the textures, their reflections are also visible in the dark. Some models will still have reflections; this is - again - Valve's handiwork.

SKYBOX INSTRUCTIONS:

Due to the unconventional way I used to create the 3D skybox, the black space is actually a brush entity (like the doors are). Either enable "Draw Game Entities -> Other Entities" or record a short clip in-game and create an AnimationSet for the skybox entities. This also means you can remove/hide them all and use your own skybox/models.

Feel free to use this in your own videos and such, including monetized ones (does NOT apply to stuff hidden behind a paywall, as per Valve policy). However, I'd appreciate it if you mentioned the map name in the credits and/or provided a link to this page.

Report any bugs you might find!*

*not meeting the third requirement is not a bug.

Includes:
sfm_tf2moonbase.bsp
sfm_tf2moonbase_unlit.bsp
13 件のコメント
The Chief 9月10日 7時34分 
Even after adding all the most recent TF2 assets, all the rd_asteroid props are missing SSAO. Is there an addon somewhere that will fix this for me?
Paper Hat Society 🧩 [INFJ-T] 2022年12月27日 20時44分 
Hey! Who turned out the lights?
Cristy The Autumn Witch 2022年12月26日 9時55分 
lots of missing textures and props, make sure your testing the map before you upload plus make sure if your using custom props/textures make a added file for it
KomradeDoot 2022年11月23日 0時32分 
it's missing excavator pi
Malevolence. 2022年11月15日 2時07分 
Thank you! :)
Jurttu  [作成者] 2022年11月14日 23時46分 
That's a pretty clever way to use the control point model! Nice work.
Malevolence. 2022年11月14日 8時10分 
One of the rooms in this map reminds me of one of the rooms in the Jedi Council in that scene in the Clone Wars where Grevious tells the Jedi that he captured Eeth Koth! I decided to recreate that scene using TF2 characters and I am pretty proud of it!

Here is the poster. I hope you like it!: https://steamproxy.net/sharedfiles/filedetails/?id=2888611594

Also as a side note, it features the BLU map blueprint seen in The Winglet's Live And Let Spy used as Gray Mann's base map on the screen seen in the background! However, under The Winglet's request, I'm afraid I will not be posting the link for that.
Mystic Monkey 2022年11月12日 21時17分 
Doesn't SFM workshop submissions usually include custom content? I had a few custom content on my SFM maps and never had complaints for :missing:.

But yeah I'm just saying it be nice if there was more space sci-fi maps. Like if you ever get the time and feel like it, just replace the TF2 stuff with generic sci-fi stuff.
I did had ideas for a project set in a space station but because I couldn't find the map I wanted I gave up. Now I forgot what I even had in mind to begin with.
Jurttu  [作成者] 2022年11月12日 7時55分 
Not sure how that'd work out in practice: SFM doesn't support the modern method of packing custom assets into TF2 maps, so the filesize would end up becoming pretty hefty with numerous textures and/or models.

You're also right about needing permissions, which tends to be an ordeal of its own.
Mystic Monkey 2022年11月11日 5時12分 
Oh yeah... I forgot rd_asteroid was forgotten. Closest I can suggest for you for texture resources would be Asteroid Redux though dunno if permits are needed or such.
Still I appreciate this workshop contribution. We need more space sci-fi maps.