Garry's Mod

Garry's Mod

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Nextbot Navmesh - gm_3a6bitoe
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Comic, Fun, Realism
File Size
Posted
Updated
1.224 MB
2 Nov, 2022 @ 9:37am
2 Nov, 2022 @ 9:50am
2 Change Notes ( view )

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Nextbot Navmesh - gm_3a6bitoe

In 1 collection by Wallace Bean
Nextbot Navmeshes
33 items
Description
This navmesh is pretty much auto generated, expect nextbots to get stuck far more than in my usual navmeshes, especially on doors.
A mostly auto-generated navmesh for 3a6bitoe (forgotten)

The creators of the maps can add my created navmeshes to their map if, and whenever they want.

to test the navmesh try using it with the drgbase nextbot mod: https://steamproxy.net/sharedfiles/filedetails/?id=1560118657 or these advanced player nextbots: https://steamproxy.net/sharedfiles/filedetails/?id=2148063174.

Q/A

What is a nav mesh?
-Nav meshes are groups of squares placed across the map that contain information that nexbots use to see the map
Example #1 using nav_edit 1 on gm_liminal_gallery_2


Example #2 using nav_edit 1 on gm_liminal_gallery_2


Example #3 using nav_edit 1 on gm_fortbaxter

in order for any and all nextbots to work, you actually need to have a navmesh; you can create one by putting nav_generate into your console on any map, but this may take several minutes or even sometimes hours to fully generate depending on the size and complexity of the map.


Why would I want to install this, instead of doing nav_generate in console?

-more advanced/ accurate mesh, meaning better navigation for nextbots; they're less likely to get stuck; but still possible :( .

-more optimized mesh than nav_generate.

- Won't take you hours to generate

- Navmeshes in areas the normal nav_generate fails to make any, such as on the roofs and in some areas of the apartments.


Feel free to comment if you find any bug/ glitches, these are some I am aware of:

- This bug list should probably be massive, the map is very big and i had to make sacrifices for time; otherwise i would spend days analyzing the map, but for the most part this mesh will function.

- The most common bug will be nextbots getting stuck on doors, 2D nextbots should be fine though.


Incase you like this navmesh: