Project Zomboid

Project Zomboid

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STALKER Functional Exoskeletons
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1 Nov, 2022 @ 6:05am
4 Dec, 2023 @ 5:33am
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STALKER Functional Exoskeletons

Description
This mod is a addon to STALKER Armor Pack
https://steamproxy.net/sharedfiles/filedetails/?id=2831715402

STALKER Armor Pack is REQUIRED

This mod change how the Exoskeleton works.
They are NO LONGER BACKPACKS.
You will be able to use it with the Power Supply and any backpack you want.

Now all the exoskeletons will give you TWO BUFFs as long you have them equiped with a Power Supply with power.
While using it you will no longer lose Endurance and will have a 100% bonus to melee damage against zombies.
The Power Supply will have it power drained during use but you can recharge it again.
HOW TO RECHARGE:
Open craft menu gerenal tab and search for Power Supply and you will find what you need to do it.

The mod doesn't affect anything else of the other items or items distributions.

If you are going to add the mod in a ongoing game, please before you do that, MAKE SURE YOU HAVE NO ITEMS inside yours exoskeletons, because you may lose it as it will be no longer a backpack.

Credits to Kyne's Peace, author of STALKER Armor Pack and all it's items assets.

Soon I will be launching a standalone mod with just few Exos and each one with diferent functions, with the permission from the author to use some assets.

If you find any bug or have any suggestion please let me know.

Workshop ID: 2882963187
Mod ID: StalkerExo
122 Comments
GSQ  [author] 10 Oct @ 1:44pm 
Hi. This mod do not control any spawning rate. All that is on the STALKER mod itself.
陈琛琛 9 Oct @ 11:01pm 
Excause me ,i dont want STALKER Armor Pack ,spawning rate too high
gabs 24 Aug @ 4:37am 
sorry, but what are the keybinds? i can't find them in any menu whatsoever.
Zenthynell 16 Aug @ 11:56am 
speed?
Zenthynell 16 Aug @ 11:54am 
does it give increased carryweight capacity?
little one 6 Aug @ 5:29pm 
@The Subway Surfer

go to setting and look for turn on exoskeleton
The Subway Surfer 22 Jul @ 10:28am 
How do you turn on the exoskeleton? I have equipped both Power Supply and the Exoskeleton but I cannot seem to find how to activate it or turn it on? Thank you
GSQ  [author] 22 Jul @ 5:21am 
@G4ns4n If the mod is loaded in correct order... there should be no runspeedmodifier at all, so it will be default (1.0). You probably is loading some other mod that it is overrriding this property and changing that on the Exo's.
G4ns4n 21 Jul @ 8:31am 
So why all EXO´s have a runspeedmodifier of 0.7? I have a EXO equiped and cant barely run faster then i walk this make no sense at all. And it make the EXO absolute useless or i´m missing something ?
GSQ  [author] 15 Jul @ 5:12am 
@Gustavo Rodriguez all the suits and power suplly are the same and yu can mix... The original mod have all these different exos because is a faction thing, but it's all the same

@June... sorry, as this one was addded letter by the original mod, I think I have forgotten to add it too on the recipes to recharge...