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RimWorld

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Forien's Naturalize Genome
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Mod, 1.4
File Size
Posted
Updated
153.597 KB
30 Oct, 2022 @ 9:32pm
3 Nov, 2022 @ 1:25am
4 Change Notes ( view )
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Forien's Naturalize Genome

Description
Introduction
This mod allows the use of the Ideology Biosculpter Pods in order to "naturalize" Biotech genes. What it does is it converts xenogenes into germline genes, so they can be inherited by offspring.

WARNING: This operation puts strain on genes and it might result in a death if genes are not fully regenerated!

Mod includes options to change behaviour:

  • Convert Archite genes into germline ones. This won't let them be inherited, but might help if you want to implant new xenogenes without losing those. Disabled by default.
  • Randomize converted genes. For example you may set up that each gene has only 50% chance to be converted to germline one. Disabled by default.
  • Add random chemical dependency. With a possible random chance. Enabled by default with 60% chance to get one.
  • Add cooldown in form of Genes Regrowing health modifier. When enable it will kill a pawn if they finish the cycle while having that modifier! Enabled by default.


Patch Notes
  • 1.0.1.2 - Fixed bug, where Naturalization Cycle popup would show up before any biosculpter cycle.
  • 1.0.1.1 - Cleaned code and mod folders
  • 1.0.1.0 - Added popup with additional info and critical warnings when ordering pawn to subject to Naturalization Cycle
  • 1.0.0.0 - initial release

Known Issues
None at this point.

Compatibility
  • Adding chemical dependency gene should be compatible with any mod that adds new addictive chemicals.
  • No compatability issues known at the moment.

License and credits
Coding and XML editing: Forien
Idea giver: Bielak206
All Icons come from Biotech Expansion and are a property of Ludeon Studios.

I would also like to pass my great thanks to users Aelanna, Legodude and NC from RimWorld Discord, who helped me a lot with my questions during development of this mod :)

Support
Want to support me and the development of mods? Feel free to send me a small paypal donation[www.paypal.com]!
62 Comments
Tawnylure 1 Jul @ 9:54pm 
update, mod works perfectly fine. All you have to do is update the manifest to include 1.5 compatibility.
Tawnylure 1 Jul @ 8:48pm 
1.5 plans?
titititi 10 Jun @ 9:05am 
update?
Gasdobun 11 May @ 3:10am 
So... any 1.5 info? :c
andydig 30 Apr @ 11:23pm 
1.5????
Volcano2207 22 Apr @ 2:05pm 
pleas 1.5
Green Party Dew 20 Apr @ 4:27pm 
1.5?
AlienIsTired 13 Apr @ 11:09am 
Is this being updated to 1.5?
there's currently no mods available that can get Xenogenes to be inherited :(
D Dog 28 Mar @ 1:24pm 
@ScoSteSal Yes, but there is a mod option to turn it off.
Karasu 8 Feb @ 4:58pm 
ctd when naturalize done, so can't send hugslib