RimWorld

RimWorld

25 ratings
Mech Caller
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
213.553 KB
30 Oct, 2022 @ 4:48am
16 Apr @ 3:40pm
4 Change Notes ( view )

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Mech Caller

Description
Features:
Adds a building that allows you to summon Mechanoid Raids.
If you have the Royalty DLC, it will also allow you to summon Mechanoid Cluster.

Notes:
The console can be constructed once the Microelectronics research project has been completed.

Updates:
31.10.2022
Added Mod Settings.
Added Configurable cooldown between raids.
Added Configurable delay between summoning and spawning the raid.
Added Optional random delay between summoning and spawning the raid.
Added Option to notify the user when the abilities are off cooldown.

Copyright Notes:
Portions of the materials used to create this content/mod are trademarks and/or copyrighted works of Ludeon Studios Inc. All rights reserved by Ludeon. This content/mod is not official and is not endorsed by Ludeon.
30 Comments
giimer 20 Jul @ 2:30am 
2Petre27
I dare you to ask. Please create an "insect caller".
PunPun 19 Jul @ 8:58pm 
This is exactly what I've been looking for, great mod!
DemonX3 18 Apr @ 5:00pm 
Oh, neat.
Гений 17 Apr @ 11:25am 
Thx, comrad
giimer 17 Apr @ 8:11am 
Thank you.
Petre27  [author] 16 Apr @ 3:43pm 
@DemonX3 If you are still interested in this mod, long story short, I lost the source code for the mod, and and recently recreated the code that i originally had. I've fixed the bug where the mod settings waren't saved and added a few other small changes.
Petre27  [author] 16 Apr @ 3:41pm 
The mod has been updated for 1.5

Let me know if you encounter any errors.
Гений 15 Apr @ 5:18am 
Hi mate, thanks for the mod. Could you please add 1.5 to About when you have time for it?
giimer 15 Sep, 2023 @ 1:25am 
This is a very good modification, thank you
Petre27  [author] 26 Aug, 2023 @ 5:05am 
I will look in to it.