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<SoundDef>
<defName>Stargate_Shot_Zat_Gun</defName>
<context>MapOnly</context>
<eventNames />
<maxSimultaneous>1</maxSimultaneous>
<subSounds>
<li>
<grains>
<li Class="AudioGrain_Clip">
<clipPath>Weapons/zat_gun</clipPath>
</li>
</grains>
<volumeRange>
<min>25.76471</min>
<max>25.76471</max>
</volumeRange>
<sustainLoop>False</sustainLoop>
</li>
</subSounds>
</SoundDef>
It works perfectly on humanoids.
They'd better be! Elsewise, it would have been stupid for SG-1 to never shoot their enime's 3 times! After all, 2 times, and that Gou'Uld is just brought back! If it truly disintegrated them, 3 times would prevent that!
1. First hit: Paralysis. 85% chance of psychic shock (down ~5-10 seconds), 15% chance of Catatonic Breakdown (unless Psychically Sensitive, then 100%), 10% chance of no effect (25% chance in Psychically Dull).
2. Second shot: Death. 100% of the time. Note, you have to manually aim at a down’ed Pawn and they have to be in a state of Psychic Shock for them to be killed.