RimWorld

RimWorld

97 ratings
Godlike Gene
   
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Mod, 1.4
File Size
Posted
Updated
591.607 KB
28 Oct, 2022 @ 1:12am
3 Nov, 2022 @ 2:37am
7 Change Notes ( view )
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Godlike Gene

Description
Godlike power in a single gene.

Have you ever wanted to curbstomp a god? With this kind of gene-power, you finally can!

Let me know if there are any problems, or lines you'd like me to add, since this mod is entirely about being ridiculously overpowered.

If you want the values to be lower, higher, or gone, open it up in notepad and change them as you will.

This is a pretty simple file i threw together on notepad in a binge of ADHD related hyper-focus over the course of a few hours, but it seems to work.

Cheat, Gene, Godlike, God Mode, Genetics, Genetic

https://ko-fi.com/anonsea

Slow aging from 13, stop at 18
Seduction success at 100%
Every 1-2 days, one old wound or chronic illness is healed
Can only die from destruction of brain
Fire, Blunt, Cut,Stab, Scratch, Bite, Bullet, and Arrow damage is reduced to 1%
Can't get sick

<statFactors>
<Fertility>2</Fertility>
<Flammability>0.01</Flammability>
<ImmunityGainSpeed>10</ImmunityGainSpeed>
<IncomingDamageFactor>0.01</IncomingDamageFactor>
<InjuryHealingFactor>10</InjuryHealingFactor>
<LifespanFactor>10</LifespanFactor>
<MeleeDamageFactor>10</MeleeDamageFactor>
<PawnTrapSpringChance>0.01</PawnTrapSpringChance>
<ShootingAccuracyFactor_Long>10</ShootingAccuracyFactor_Long>
<ShootingAccuracyFactor_Medium>10</ShootingAccuracyFactor_Medium>
<ShootingAccuracyFactor_Short>10</ShootingAccuracyFactor_Short>
<StaggerDurationFactor>0</StaggerDurationFactor>
<RawNutritionFactor>10</RawNutritionFactor>
</statFactors>

<statOffsets>
<AimingDelayFactor>-10</AimingDelayFactor>
<CarryingCapacity>100000</CarryingCapacity>
<ComfyTemperatureMin>-100</ComfyTemperatureMin>
<ComfyTemperatureMax>100</ComfyTemperatureMax>
<GlobalLearningFactor>1</GlobalLearningFactor>
<ImmunityGainSpeed>1</ImmunityGainSpeed>
<MoveSpeed>10</MoveSpeed>
<MeleeDodgeChance>99</MeleeDodgeChance>
<MeleeHitChance>99</MeleeHitChance>
<MentalBreakThreshold>-1</MentalBreakThreshold>
<PainShockThreshold>100</PainShockThreshold>
<PawnBeauty>100</PawnBeauty>
<ResearchSpeed>1</ResearchSpeed>
<RestRateMultiplier>10</RestRateMultiplier>
<ShootingAccuracyPawn>100</ShootingAccuracyPawn>
<SocialImpact>1</SocialImpact>
<TameAnimalChance>1</TameAnimalChance>
<ToxicEnvironmentResistance>1</ToxicEnvironmentResistance>
<ToxicResistance>1</ToxicResistance>
<TrainAnimalChance>1</TrainAnimalChance>
<WorkSpeedGlobal>10</WorkSpeedGlobal>
</statOffsets>
52 Comments
Jeff Karlson 1 Jun @ 6:36am 
1.5 update please
jsc 21 May @ 2:54am 
please updta
Aduro 16 May @ 4:08pm 
Is the 1.5 update coming?
blitz260819 28 Apr @ 6:39pm 
I want the 1.5 version please
Deimion 16 Apr @ 1:30pm 
Hoping this godlike power comes back for 1.5
Yuri Bezmenov 11 Oct, 2023 @ 12:50pm 
@Aleatorio. I know how to add more manipulating, moving, etc. You need the Character Editor mod. You need to look for the gene, select it, hit the arrows, and then look for "Capacity Modifier". Then you'll add these things to the gene. Click OK when you're done.
WhY 11 Oct, 2023 @ 12:14pm 
Is it possible to make this gene like the archotech ones that can't be passed on? That may help with preventing spawning ai with them and having a super clan of people
Aleatorio 15 Aug, 2023 @ 6:21pm 
it would be great to add more manipulating, counciouness, moving, sight etc efficiency on the health tab. Is it possible? If so, how can i do it?
Yuri Bezmenov 28 Apr, 2023 @ 5:08am 
Heavily recommended.

Apologies in advance for the triple comment.
Yuri Bezmenov 28 Apr, 2023 @ 5:08am 
I tried the mod, assaulted a few bases and you can pretty much grab everything you want. Works damn well.