tModLoader

tModLoader

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Gerd's Lab
   
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
50.989 MB
26 Oct, 2022 @ 4:53pm
10 Sep, 2024 @ 7:29pm
37 Change Notes ( view )

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Gerd's Lab

Description
<Gerd's Lab>
This mod only aims to add content, with no clear specific goal. Yeah, that's it.

You may find references to multiple inside jokes, games, shows, people, etc.

Current Progress:
- 168 Weapons for your enjoyment across progression (17 magic, 69 melee, 76 ranged, 5 summon and 1 multiclass)
- 11 Armors to defend yourself from foes
- A lot of accessories to increase your power in combat
- 2 Town NPCs you'll meet through your journey
- 3 Bosses to battle and defeat (please read the discussions page for more information)

Contributiors: (Directly or Indirectly influencing the mod)
- Spectra (Created the theme for Jack)
- extra (Sound effects for Acheron and Jack, along some weapon sound effects)
- Rockman Zeta (Play Shards of Atheria, helped coding some things I just couldn't have figured out)
- Nalyddd & Aequus team (As an open source mod, some parts of code have been taken to create things you see in it)
- Kerm (R.I.P Pellucid mod, may Radiant mod succeed, custom gun code & visuals from Pellucid)
- Spazmatanium, An Agent of Chaos, icey, Snith Nord Darth Bathrobe (Very good friends, i began modding thanks to wanting to make something for us to play)
- Ebon & Braycoe (Modder friends, they have been helpful in very niche issues, along ideas and inspiration)
- Y'all who have given feedback on the mod, it helps me see bugs i didn't find or think of durning development.

And of course, You for reading all of this, or not, that you play the mod is enough for me.

For suggestions, bug reports or questions join the discord server: https://discord.gg/b7UpgT8Fn7
or you can make a new discussion in the workshop page if you don't have a discord account or don't want to make one.
Originally posted by tModLoader GMR:
Developed By Mr.Gerd26, Spectra, Rockman Zeta, extra
Popular Discussions View All (2)
5
20 Jun, 2023 @ 8:40am
You can use this to report bugs too tbh
Mr. Gerd26
49 Comments
Maii 20 Jan @ 11:10am 
i wanna like it, i do, but theres this 1600 hp worm doing 200 damage to me early pre hardmode that randomly spawns and its VERY obnoxious having to just die at random basically.

But the weapons have been nice!
ZaKami 4 Jan @ 7:10pm 
Underrated as hell, really great mod
Mr. Gerd26  [author] 29 Dec, 2024 @ 3:03pm 
It appears to have occurred for no reason, however Amalgamation Plushie should work normally after a small change to it's code
Heltidsanställd tapare 8 Oct, 2024 @ 5:50am 
Why does the amalgamation plushie turn me into stone, among all the buffs that is not mention and I can't use any of those buffs since I am frozen and no one can hit me.
Mr. Gerd26  [author] 20 Sep, 2024 @ 4:11pm 
It is not supposed to be obtainable through anything but crafting
K41RY 20 Sep, 2024 @ 2:33pm 
I got pictures too.
K41RY 20 Sep, 2024 @ 2:32pm 
Bro is the Traveling Merchant supposed to be able to sell the Dreaming Siltcurrent pre-hardmode? Because I managed to buy it off him for 20 gold.
Mr. Gerd26  [author] 18 Jul, 2024 @ 2:07pm 
To T0chkan - It should not break anything with other mods, as the comment previous to yours says there's only some slight issues with spawnrates right now, It'll be the only issue you should have (Besides the mod not working in multiplayer)
T0chkan 18 Jul, 2024 @ 9:26am 
oh cool gameraiders is here

i wanna add this to my big boy modpack which has like 6 big mods already, does this break with any of the most popular like calamity or MOR or thorium?
sidewalk 27 Jun, 2024 @ 7:27pm 
would it be possible to somehow make spawns of certain enemies configurable, or add an item that gives a buff that decreases their spawn rate? for some reason in certain areas i'm encountering an extremely excessive amount of observers and artilleries- not a normal amount, either, it genuinely makes it so my screen looks like a bullet hell and it's almost impossible to achieve anything with the amount of lasers on the screen. i'm really not sure how to pinpoint the origin of this issue, so a way to repel the enemies is the only thing i can think of.