Garry's Mod

Garry's Mod

144 ratings
gm_realpark_final
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
15.386 MB
26 Oct, 2022 @ 2:32pm
2 Nov, 2022 @ 3:42pm
3 Change Notes ( view )

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gm_realpark_final

Description
The completed version is here! Welcome to the realpark finale...

This map contains a multi step (unfair) puzzle, ai ground nodes, soundscapes for the different "worlds", an extensive underground, and much more.

A few unconnected areas are unlocked as the puzzle progresses. If you don't want to do the puzzle you can noclip to get there instead.


The yellow key is the first one you'll need! A locker in a basement houses it... The lights in the Grey building indicate what step of the puzzle you have completed.

If the navmesh doesnt appear, type nav_generate in your console! The ground nodes are functional so it should generate a smoother navmesh.

Map will be named "gm_realpark_final3"
Popular Discussions View All (1)
3
31 Oct, 2022 @ 2:57pm
Puzzle Hints
De Fuego Diablo
40 Comments
krassell 28 Jun @ 6:56am 
Okay, I got the secret ending, but what the heck is 101krasjinx and why is it near ?
Here's some feedback:
Grenades/small props work as batteries - you don't have the filter set on those triggers.
There's no use for the third battery.
Godkey needs a only fire once flag.
Dead radios are useless & annoying when you're trying to enjoy the map's soundscape.
Final realm could use details & polish.
The puzzle feels a bit monotone. What if keys/boxes/batteries were grouped in their own chains, and then relied on each other to progress? Ideally with 2-3 'leads' to follow. You can play around with your existing map concepts, like having a machine that requires batteries, and gives you items based on battery 'milestones', etc...
Map could potentially use a 3d skybox.
I kinda liked previous versions of this map more, where you had more details like ornate keys, hidey-hole in the obelisk and a working vending machine.
Overall I like this map, please make more :steamthumbsup:
attacktacos 1 Sep, 2023 @ 9:58am 
Oh, it goes to the grate for some reason, got it.
attacktacos 1 Sep, 2023 @ 9:56am 
Does triggering the alarm cause the blue key to vanish and make me fail the thing?
attacktacos 1 Sep, 2023 @ 9:54am 
There doesn't seem to be anything behind the screen and generator in the blue key room either.
attacktacos 1 Sep, 2023 @ 9:51am 
(I think) I've grabbed the blue key and pressed the thing to unlock the blue lock. Is the blue key supposed to disappear when grabbed?
Sooty 22 Feb, 2023 @ 4:32pm 
i pick up the blue key and it doesnt unlock the blue lock :(
White Boy Euthanasia 7 Nov, 2022 @ 5:51am 
nvm figured it out... "tortals"... god damn it :GDCreep:
White Boy Euthanasia 6 Nov, 2022 @ 2:01pm 
nice map, fun puzzle. did it with random combine spawning but i missed the congratulation message and dont know what was unlocked
ST II 6 Nov, 2022 @ 8:59am 
i checked that. 24-31 FPS in some areas of the map (or atleast if you look at them!).
Happy Moth  [author] 6 Nov, 2022 @ 8:32am 
Hopefully it does, I optimized it as best as I could