RimWorld

RimWorld

153 ratings
Dragonian Primus
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Mod, 1.4, 1.5
File Size
Posted
Updated
33.526 MB
25 Oct, 2022 @ 8:57am
13 Jul @ 5:28pm
387 Change Notes ( view )

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Dragonian Primus

Description
Adds an HAR race, Dragonian Primus.
                    
Compatible with:
                  
  • Gloomy Dragonian race          
  • Dragonian Prime Race2.0          
  • Combat Extended               
                                                                                         
Alternately known as: Dragonian Prime Race2.0 (Unofficial)
Load before GDR/DP2.0 and feel free to post incompatibility issues here.

If you would like race-specific genes or stronger NPC Dragonians, check the in-game Mod Option before you start/load a game.
You can also add a special gene of this mod to Dragonians from other mods,
but please do not post bug reports about this mod to GDR/DP2.0.



This fork has been uploaded under permission of Vazrua, one of the original authors of Dragonian Prime 2.0.
I do not mean to claim ownership of Dragonian Prime 2.0 or the original Dragonian Race mod,
and I'll remove this mod if ordered/requested by one of the original authors to do so.

Use the dev version of Humanoid Alien Races, not the stable branch.

Changes from the original mod
• 1.4 and Biotech DLC compatibility (I hope).
• Place holder backstories so the game won't throw an error when Dragonian pawns are generated.

This is WIP. So, expect all kinds of bugs.
With the official version coming back, this fork will no longer be updated.

Thank you all for working with me.


I had another talk with Vazrua. With many people still sticking to this unofficial fork, I've decided to update it for a little bit longer.

If you find a mod incompatibility issue, please leave your bug report here and wait for my response.
Popular Discussions View All (3)
21
4 Jul @ 8:15am
Known Issues
Eggbed
13
14 Apr @ 6:07pm
Bug Reports (Mod incompatibilities)
Eggbed
2
13 Aug, 2023 @ 5:32pm
Bug Reports (Vanilla/ Official DLC Issues)
Eggbed
180 Comments
Basilisk 13 Jul @ 10:56pm 
No longer shall my colony be painted cyan for the rest of time lol
I really appreciate it, thank you for addressing this.
LRlicious 13 Jul @ 7:43pm 
Thank you for new in-game Mod Option
Eggbed  [author] 13 Jul @ 5:39pm 
@LRlicious
I added a new in-game Mod Option so you can safely implant a Dragonian gene to a non-Dragonian pawn.

@Basilisk
Thank you for liking this mod. As for the ether, it should no longer get attached to pawns.
LRlicious 13 Jul @ 1:58am 
could I have the chance to safely implant Dragonian gene to non-Dragonian pawns without losing their brain?
Basilisk 7 Jul @ 11:12pm 
Not a huge thing, but when using the bubble shield I've noticed that it tracks the ether from it literally everywhere- Not sure if this is intentional or something weirds just going on with my game thats making it spread way more than it should.
One colonist stepped in the stuff after a raid and then when going back to work, spawned a puddle inside the barn and it's been impossible to clean ever since. The animals step in the new puddle, and therefore create even more puddles in an infinite loop lmao

Otherwise been loving this mod though!
Eggbed  [author] 8 Jun @ 7:06am 
@红龙与她的异星生产线
I'll see what I can, but I don't think that would be possible.
can mix gene and settlement to GDR mod? when use whith that ,the game have 4 kind of dragon base and gene
Eggbed  [author] 12 May @ 7:03am 
@commander attli
I'm afraid I can't, but I believe it is possible to update "Ancots Dragonian Facial Animation" by yourself.
Locate the mod's folder, which should be at SteamApps\workshop\content\294100\2862799102
There you find "LoadFolders.xml".
Open it and add

<v1.5>
<li IfModActive="RooAndGloomy.DragonianRaceMod">RooAndGloomy.DragonianRaceMod</li>
</v1.5>
commander attli 11 May @ 6:44pm 
Hello Question, is it possible to make a patch so that the facial animation works with Gloomy Dragonian race?
Eggbed  [author] 18 Apr @ 5:24pm 
@Re'al Tyra
Thank you for liking this mod.

@Tormound
Thank you for taking the time to test this mod.