Garry's Mod

Garry's Mod

1,326 ratings
Quest and dialogue system (with in-game editor!)
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Content Type: Addon
Addon Type: Tool
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
236.446 KB
24 Oct, 2022 @ 7:13pm
12 Feb, 2023 @ 12:26am
19 Change Notes ( view )

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Quest and dialogue system (with in-game editor!)

Description
Multi-branch dialogue system and quests fully editable without any lua knowledge!

Create the talker NPC from the entities menu and edit it through C-menu (default NPCs also include a dialogue option to open the editor)
You can save and load your setups per map through the preset menu.
They are then stored in data/dialogue_sys/presets/map_name (These presets can be shared but gmpublish doesnt allow uploading txt files)

The system is designed to work with any gamemode, sandbox, roleplay and whatnot, but some additional integration may be required to fully utilize gamemode specific features

Watch the videos to see what can be done with it.

Report any bugs/suggestions in the comments


btw i recommend installing the dark theme

FOR DARK RP COMPATIBILITY
ADD npc_dialogue_edit TO GM.Config.allowedProperties IN drpmod/lua/darkrp_config/settings.lua

If this gets any attention i might keep updating the addon, i had some ui redesigns in mind but never got to it and maybe the editor can be improved with user feedback
Popular Discussions View All (19)
17
19 Jul @ 11:16pm
that works on creepypastas?
ekspa.jetta
17
18 Dec, 2023 @ 11:10pm
Making a shop
Denneisk
10
5 Jan, 2023 @ 8:57pm
this should not be admin only.
Average Pluto Nash Enjoyer
569 Comments
kane_kki 8 hours ago 
how works the quest item ?, can someone explain me ?
BioShip0706 28 Jul @ 1:27pm 
Btw could you please add two functions?. It shouldn't be hard for you. One to teleport the specific talker to the player (even after a certain amount of time) . The other to teleport the player somewhere but allowing him to teleport back where he was before, after a certain amount of time. Thank you again.
BioShip0706 28 Jul @ 9:53am 
(With no_physics as true)
BioShip0706 28 Jul @ 9:50am 
Entities spawned by the quest npc (in this case , spawned as class: prop_physics with the fence03 model) has no collisions with vehicles
hoobsug  [author] 28 Jul @ 1:18am 
im a wagecuck I can't have much time for making free mods, do it yourself
RockieYoopu 27 Jul @ 8:29pm 
money system would be crazy
Kraigery420 27 Jul @ 10:16am 
I appreciate your quick reply. Hopefully I can get it working. Thanks again
hoobsug  [author] 26 Jul @ 9:08pm 
Totally possible but needs additional lua stuff, I intentionally didn't include anything gamemode specific so it's harder to break.
Kraigery420 26 Jul @ 8:28pm 
Is there a way this could be made to be used with DarkRp in a more extensive way? Like, with permission, would I be able to add more conditions so that the NPC would take money for an item? If I could have them give out money too that would be awesome. I'd like to make a more dynamic kind of semi-single player experience and I need a way to make a vendor in DarkRp to round it out
Combine Elite 25 Jul @ 10:20pm 
holy hell i am stupid