Stormworks: Build and Rescue

Stormworks: Build and Rescue

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German Nuclear Powered Fast Attack Submarine Mk I
   
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File Size
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12.248 MB
21 Oct, 2022 @ 4:55am
31 Oct, 2022 @ 1:17pm
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German Nuclear Powered Fast Attack Submarine Mk I

Description
Repaint :

https://steamproxy.net/sharedfiles/filedetails/?id=2538274315&searchtext=submarine


FEATURES:
Capable of 20 knot on surface and 35 knots submerged under Flank Throttle. When the Generator is at full spin the Powerplant can power this speed indefinitely.
Auto Depth and AutoPilot systems
Nuclear Reactor driven Powerplant (TEMPEST) capable of 10,925 Swatts of power generation allows for Indefinite operations while submerged. The Nuclear Reactor now has MAINTENANCE mode which allows access to the Reactor Core including the ability to extract and change out the Fuel Rods.
4 Vertical Silos for VALKYRIE Mk.II Ballistic GPS Missiles (range approximately 7km, reprogrammable while on flight, armed with Medium Warheads), can be launched from any depth. The VALKRYIE Mk.IIs are armed with RADAR Guidance on descent to GPS Target Zone. Additionally each Missile is assigned random 6-digit SEND and RECEIVE CHANNELS as well as a unique random 6-digit SECURITY CODE. Therefore in order to interface and reprogram it on flight you must know both the Channel and provide the proper Security Code.
2 Torpedo Tubes for 6 Marino Torpedoes (Small Warheads) with SONAR guidance (MNCS with HATS v2), automatic loading system using a magazine style system, launchable from any depth.
4 Cabins: 3 x 2 bunk service cabins, 1 x 1 bunk CO's Cabin
2 Storage Rooms: FWD (secured by keypad with cache of weapons) and AFT with equipment, tools and clothing
2 Dual Band Radios tied to XL Antenna's: 1 in COMM'S room in FWD CORRIDOR, 1 in C&C
Ship Wide Intercom System: Use panel to communicate to a specific zone or ALL
Cherenkov Radiation Glow: Reactor light will dynamically adjust as temperature increases eventually achieving Cherenkov Blue (#22bbff)
3 Airlock Systems: AFT, SAIL(Top) and INTERLINK (Bottom). The fastest airlock is the INTERLINK. The water for filling and emptying the airlocks are sourced from within the FENRIS. As a result the depth pressure will not effect the rate of fill/empty. It will be the same at any depth.
Inner Hull Fire Supression System to assist with fire conditions in restricted areas of the hull.
Incident Generation System - There is a HIDDEN RED BUTTON on the SIT AWARE Desk that when activated will change the screen to an INCIDENT GENERATION screen. From there you can choose to flood specific zones or to disable the Nuclear Control Rods which will result in a Meltdown when the Reactor is started.

QUICK START:
Enter Submarine through Sail Airlock (open Inner and Outer Airlock doors)
Head immediately aft through "REACTOR to C&C" door on Port Side (RED SIDE)
Turn on Yellow Reactor, Red Port Generator and Green SB Generator Keys to start Powerplant
Head back to C&C
Using the C&C Status Station you can check to see what exterior doors may be open and force them close. Airlock doors will automatically close and seal when they are close to water level.
Head to Helmsman station PORT FWD, hit 1 key to cycle up through Throttle Presets
Click on Neutral Buoyancy selector to Left of Helmsman Seat, Ballasts will start to fill in order to make the submarine as "neutral as possible" to allow the DEPTH and PITCH engines to work to maximum effect. Indicators will flash yellow on front panel as they fill and go solid once completed. Volume levels are presented in the guages for FWD and AFT Ballasts
Click on AD (AutoDepth) Start Stop on Instrument panel immediately front and left. If will automatically set AD to the depth when you activated the system. Click or Hold the Ascend and Descent arrows on the same panel to set the Depth you wish to hold.
Use Arrow keys left and right for Yaw control.
AP (Autopilot) GPS Keyboard is located to left of pilot. Enter GPS coordinate and click AP Start button to begin. AP will automatically control YAW and adjust the Throttle power to a percentage of the requested setting depending upon the required maneuver. Once the FENRIS reaches the AP it will come to a complete stop.

INTRODUCTION VIDEO:
https://www.youtube.com/watch?v=sDU3il50S10

AIRLOCK CONTROLS:
The monitor near the airlock will display the condition of the Inner (access internal sub spaces) and Outer (access to water) doors.
The Outer Door will show Red if the sub is submerged and the Airlock is not full of water. The Inner door will show RED if the Airlock is full of water. NOTE: The airlock outer door will automatically close and lock when they deterct they are below water. The Airlock Inner doors will automatically close and lock when water is detected in the airlock.
The locks on the doors can be overridden by clicking on the Override Button on the Instrument Panel. This will open a Keypad Interface. The code is 5468. Entering it will turn the Doors YELLOW for 6 seconds indicating override. At this point you can open and close any door. After 6 seconds has passed the doors will return to their previous located state.
To Cycle the airlock click on the CYCLE button on the instrument panel. The airlock will start to empty or fill with a percentage number shown on the monitor.

TEMPEST POWERPLANT AS STANDALONE
https://steamproxy.net/sharedfiles/filedetails/?id=2611353788

VALKRYIE Mk.II on Trailer Rack
https://steamproxy.net/sharedfiles/filedetails/?id=2803507402

Workshop Systems used on FENRIS
3D MAP
https://steamproxy.net/sharedfiles/filedetails/?id=1799889445

COMPASS BAND WITH TARGET INDICATOR
https://steamproxy.net/sharedfiles/filedetails/?id=1748507638

Depth Survey **AUGMENTED**
https://steamproxy.net/sharedfiles/filedetails/?id=1925145619

Marino AR4 sonar guided torpedo **AUGMENTED**
https://steamproxy.net/sharedfiles/filedetails/?id=2620335775

HATS v2 - High accuracy targeting system for MNCS
https://steamproxy.net/sharedfiles/filedetails/?id=2500101084

MNCS - Modular navigation and combat system
https://steamproxy.net/sharedfiles/filedetails/?id=2500105091

1x1 screen clock and temp display
https://steamproxy.net/sharedfiles/filedetails/?id=2067998970

Radar Projection Map **AUGMENTED**
https://steamproxy.net/sharedfiles/filedetails/?id=2251639045

ACI Keypad Lock Microcontroller MK1 **AUGMENTED**
https://steamproxy.net/sharedfiles/filedetails/?id=1798243537

Stacking Graph
https://steamproxy.net/sharedfiles/filedetails/?id=1797988834

Chess 3x3 Lua
https://steamproxy.net/sharedfiles/filedetails/?id=2591243019

SAWYER NEWS
https://steamproxy.net/sharedfiles/filedetails/?id=2362533521
43 Comments
Nexus2Go  [author] 25 Feb @ 4:52am 
Allright
mikehayes43 24 Feb @ 4:40pm 
I have the Torpedo's working. (After spending 2 weeks on it.) I'm going to upload and link back to both here and the original. The rear ballast is a bit more involved.
Nexus2Go  [author] 24 Feb @ 3:14am 
Okay, thanks for the report
mikehayes43 23 Feb @ 12:39pm 
5The torpedo's are still broke from the original. Fills to 83%
Nexus2Go  [author] 23 Feb @ 9:01am 
Okay, thanks for the report. I'll take care of it soon.
Pumacumdumpster 23 Feb @ 4:44am 
subs blast is not working as intended it fills insanely slowly and when it dose the rear ballast drains randomly before it's even filled giving the sub a lean forwards as well as the missal warhead seekers have issue detecting land vehicle's and turret's
7tinytrooper 6 Feb @ 2:24pm 
I will probably get back to you on Friday-Sunday.
Nexus2Go  [author] 4 Feb @ 7:43am 
pls tell me if it works
Nexus2Go  [author] 4 Feb @ 7:43am 
np
7tinytrooper 4 Feb @ 6:06am 
The original Fenris broke, I haven't tested this one, but thanks for a remake.