XCOM 2
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[WOTC] 'DOOM Eternal' Music Pack
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243.476 MB
18 Oct, 2022 @ 9:42pm
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[WOTC] 'DOOM Eternal' Music Pack

In 1 collection by The Unslain Dragon
Unslain's WOTC Mods
59 items
Description
"Against all the evil the Elders can conjure... All the wickedness ADVENT can produce... We will send unto them... only you.

Rip, and tear... until it is done."

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Mod Info:
There's no need for silly explanations or introductions here. You all know exactly what you're in for. This is the real deal: 50 tracks of righteous, unquenchable rage to rip and tear to - brought to you by the GOAT himself, Mick Gordon.

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IMPORTANT:
YOU NEED TO BE SUBSCRIBED TO ROBOJUMPER'S MUSIC MODDING SYSTEM FOR THIS MOD TO WORK!


The DOOM Eternal Music Pack includes:
  • 2 Main Menu Tracks

  • 1 Geoscape & 3 HQ Tracks

  • 3 Skyranger/Squad Select Tracks

  • 16 Explore Tracks

  • 27 Combat Tracks

  • Win/Loss Endgame Credits Tracks

(Preview the tracks in this music pack by listening to them in the videos provided above!)

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Issues & Notes:

- If you install the mod and you find that music refuses to play whilst in combat, try deleting your 'Config' file under this pathway: C:\Users\YourUsername\Documents\My Games\XCOM2 War of the Chosen\XComGame. Next, run XCOM 2 a couple of times to regenerate the 'Config' folder and the music should play just fine.

- For whatever reason MMS does not support 'mission complete' or 'after-action' music, and will therefore default to the base game soundtrack 9 times out of 10. In some cases it is possible for after-action music to play, however such instances are rare and sporadic.

- Music stutters during drops in FPS. There is nothing I can do to change that.

- MMS music packs & custom music mods in general have a habit of playing over cutscenes. This one is no different unfortunately.

- MMS is not fully compatible with LWOTC; songs from this pack may fail to play.

- I had to get a little creative with some of these tracks in order to make them loop correctly/cleanly, so some music may sound different to how it does in the original DOOM Eternal OST.

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It's about time this masterpiece of a soundtrack was added to the workshop. I really hope I did it justice.

Thank you for taking the time to check out my mod. Have one hell of a good day, and may God bless you.

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Credits:
- Mick Gordon (and Chad Mossholder) for making one f*cking banger of a soundtrack.
- Id Software and Bethesda Softworks for making DOOM Eternal.
- Me for drawing the Sectoid-Imp in the thumbnail :]
35 Comments
Pacific Rim 20 May @ 6:27pm 
I use this mod all the time and I didn't notice the Sectoid imp thing
The Unslain Dragon  [author] 8 May @ 8:02pm 
:steamthumbsup:
Suicide By Cock 8 May @ 7:56pm 
So, a little workaround.
I put all the explore music in the combat section of the INI.
The music changes, but it changes to another explore track, which I'm fine with.

Thank you anyway.
The Unslain Dragon  [author] 8 May @ 5:36pm 
That isn't possible. Perhaps with WWise it could be done, but this is a normal MMS music pack.
Suicide By Cock 8 May @ 4:47pm 
Ah, it just defaults to vanilla combat music when I do that. What can I do to just keep the mod's explore music running when entering combat?
The Unslain Dragon  [author] 8 May @ 1:18pm 
If you use AML you can delete/comment out the entries for the combat music in the config files.
Suicide By Cock 8 May @ 12:46pm 
Is there any simple way to remove particular tracks from the mod? There's a lot of 'pod activated' music that I don't think works for a turn based game. In fact, I'd be pretty happy with only the Explore music without it switching to Combat Music
The Unslain Dragon  [author] 20 Feb @ 6:37pm 
Thanks man, hope you enjoy using it! Thanks for the compliment on the thumbnail - nice to know someone noticed it :)

It's unfortunate that base MMS doesn't blend seamlessly with XCOM's music system. WWise MMS does allow for that kind of quality, unfortunately I do not know how to make my music packs compatible with it (the steps are way different and twice as complex).
TheOrangeBottleCap 20 Feb @ 5:58pm 
haven't even tried the mod out yet and im already loving it lmao
also when i read the credits and saw the sectoid imp bit i had to do a double take cuz it just blended right into things so well despite having been a fan of the doom franchise for years lmao

still sucks that the games internal issues don't allow this mod and many others to live up to their true potential
wish the game got a remaster by people that aren't 2k so that it could get the love it deserves, saying that from a place of love cuz xcom was part of my childhood growing up cuz my brothers played it and got me into the got leading me to eventually learn about and play 2 after it came out
The Unslain Dragon  [author] 12 Feb @ 4:21pm 
My or anyone else’s opinion of Mossholder is irrelevant. He technically worked on the OST — for better or for worse — so his name will remain included.