Total War: WARHAMMER III

Total War: WARHAMMER III

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Lost & Found Dwarfs: Crank Gunners
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File Size
Posted
Updated
6.562 MB
14 Oct, 2022 @ 1:48pm
14 May @ 9:59pm
17 Change Notes ( view )

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Lost & Found Dwarfs: Crank Gunners

Description
This mod adds Crank Gunners to the Dwarf roster. An elite ranged unit wielding gatling guns, these dawi are ready to unleash a hail of bullets on their foes!

Crank Gunners are recruitable from the Tier 4 engineering building and are buffed by any skills or technologies that target Thunderers.

NOTE: This is a standalone mod. All content is included in Lost & Found Dwarfs: Complete Collection.



Summary
  • New Dwarf Unit: Crank Gunners
  • Elite 28 Man Missile unit
  • 8 Shots per Volley
  • Armor Piercing Missiles
  • Anti-Infantry
  • Suppressing Fire

Future Plans
  • Tweak unit stats/cost based on user feedback. The goal is to be balanced around vanilla TW:WHIII.

Other Mods
And for my other Lost & Found mods, please check out these!
Dwarfs

Kislev

Beastmen

Other Factions

If you want something a little more silly and not lore-friendly, try this mod out!

Acknowledgements
Unit card made by R1kko!

Thanks to Da Modding Den[discord.gg] for general help and maintaining the modding wiki.

YouTube unit demo video by Extreme Strategy.

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Feedback and bug reports are very appreciated!
Popular Discussions View All (2)
0
24 Oct, 2022 @ 12:14am
PINNED: Version 1.1 Update
greenphoenix23
0
30 Sep, 2023 @ 1:37am
Unit feedback
Purtresskr
124 Comments
luca.barbieri1 30 Jun @ 6:45am 
hi, i would like to ask if this mod will be updated to the latest patch, thanks
SarmatII 21 May @ 5:22pm 
Thanks for the updates!

Dawi now just need gunners with long rifles. :) Like the Crane Gunners, or the new Hochland Rifles.
greenphoenix23  [author] 21 May @ 4:56pm 
Thanks for the report!
I might have missed them with the new techs.
I'll take a look and get that fixed soon!
Alteren 21 May @ 3:22pm 
Hello! thank you for the awesome mod! I am just noticing a small problem: it appears that the crank gunners, while receiving correctly thunderers upgrades from a lord red skill line, they do not receive thunderers upgrades from the dwarf tech tree (namely the increased range,increased damage and reduced upkeep cost reduction). Thank you and keep up with the good work!
Sedall 9 May @ 7:15pm 
Ha, you were correct! Thanks for checking and the advice, all is working fine now.
greenphoenix23  [author] 6 May @ 8:57pm 
@Sedall
I think you are actually using an older version of the mod.
I moved them to be in the same building as the other gun infantry units rather than the building chain that will give you the Thunderbarge.

If you unsub and resub that should fix it!
Sedall 6 May @ 9:44am 
Hey, that's fast! Thank you!
greenphoenix23  [author] 6 May @ 9:12am 
Oh, I think I know what happened. They added another tier of that building.
I fixed that in the main collection and forgot to fix it here.
I'll get a fix out tonight. Fix should be save game compatible, though you might need to destroy and rebuild the building in the worst case (though I think a reload might fix it before you try that option)
Sedall 6 May @ 9:05am 
Hello! I'm running into an issue since 5.0 where with the T4 building, I can recruit Crank Gunners, but if I upgrade to the T5 building (which now includes Thunderbarges) the Crank Gunners go away and can no longer be recruited.
greenphoenix23  [author] 3 May @ 7:08pm 
This is now updated!