RimWorld

RimWorld

Not enough ratings
Rim-Effect Outpost Zero
   
Award
Favorite
Favorited
Unfavorite
Description
Collection Setup

This mod collection is related to the Outpost Zero series I streamed live on Twitch October 15th 2022.

All the required mod configs and changes to base mods will be detailed here.

Optional changes to mods

I made some personal changes to the Rim-Effect Core mod which can be found at https://rhadamant.com/shared-files/
If you want to use my version download it and install it in your RimWorld Mods folder and use it instead of Rim-Effect Core

Rim-Effect Core Changes
Changes only to RE_ColonyGrowth:
Added Drell and Asari pawns to spawn
Added extra Drell and Asarai pawnKinds to spawn in the quest
Removed all buildings except bedrooms
Shrunk the expected building size
All joiners will be of the player faction
Fixed a bug which caused the quest to break

Optional mod configs

Adjust Quest Chance
Adjusted RE_ColonyGrowth up to 20
Adjusted RE_RescueHostages up to 10
Why? So that most of the quests are for ColonyGrowth which is what the story lore is about

Configurable Maps
Ruins to 0
Shrines to 0
Ancient Pipelines to 0
Ancient Junk Clusters to 0
Why? The planet isn't supposed to be full of slumbering ancient soldiers or ancient debris

Non Uno Pinata
The only boxes checked are:
When Creamted Unload Equipment from the corpse
When Creamted Unload Smeltable Equipment and Apparel
When Creamted Unload Inventory from the corpse
Why? To make it easier to deal with corpses

One Big Family
All settings to 0
Why? So that nobody we see is related to us.

Optional Save Game File
Can be found at https://rhadamant.com/shared-files/, just stick it in your save game folder.
Items (31)
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Show Draftees Weapon
Created by El Targhetto
This mod is obsolete as of the 1.4 update, which includes this functionality in the base game. :) Final Update As of the 1.4 update the base game has added a similar feature making this mod redundant. This mod will not be updated for version 1.4, but it wi...
Begone, Message!
Created by lbmaian
You know those messages on food rotting and relations decaying and so forth that annoyingly block some of the colonist bar at the top? This mod allows you to (by default): Dismiss a message by right-clicking that message. Dismiss all messages by shift-righ...
Fahrenheit and Celsius
Created by Kosaro
Displays both fahrenheit and celsius in the temperature display. Which is displayed first depends on the temperature setting in the options. Most of the game guides and wikis tend to discuss the game in celsius, but I only really understand temperature in ...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Block Unwanted Minutiae
Created by Mr_Chimick
Changelog 30/10/2022 - Added some missing letters 27/10/2022 - Fixed 1.4 error thrown on world map tiles 25/10/2022 - Refactored to add a large number of previously overlooked items 24/10/2022 - Added all the generic alerts for 1.4 23/10/2022 - Added all t...
No Time Change Sounds
Created by Rhadamant
All this mod does is mute the sound effects of changing the game speed. If you're like me, you change time settings constantly and the sound effect of those changes can be irritating, this mod gets rid of them....
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Geological Landforms
Created by m00nl1ght
Adds 36 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Weather Duration
Created by Kathanon
Adds how long a weather effect has been active to its tooltip, in the same format as for events like volcanic winter. Also adds information of the exact penalties of the weather effect....
Biome Transitions
Created by m00nl1ght
This is an add-on for Geological Landforms that generates maps with multiple biomes. Plants will grow based on the biome at their position on the map, and animals will be able to wander in from the adjacent biomes. For example, if you settle on a Temperate...
Keep Bed Ownership
Created by Hultis
Allow colonists to have one bed assigned per map, meaning that they don't lose bed ownership when they sleep in a bed while away from base. Can be safely added and removed from saves, but always make a backup first! Incompatible with: Hospitality Compatibl...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Rim-Effect: Core
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/WBwQKRW.png See change notes for any future updates. 05/07/2021: Release https://i.imgur.com/K5154Se.png Rim Effect is a large overhaul mod series, adding the story, races,...
Rim-Effect: Extended Cut
Created by Helixien
https://i.imgur.com/RNmnJ4H.png https://i.imgur.com/WBwQKRW.png See change notes for any future updates. 05/07/2021: Release https://i.imgur.com/K5154Se.png Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass ...
One Big Family
Created by Orion
Have you been waiting years and years for your brother-in-law to show up and he just walks past, just to be never seen again? Plot twist! One Big Family solves this problem by changing the odds! Everyone is related... somehow, right!? That spacer you found...
Adjustable Dirt Chance
Created by Merthykins
Allows you to adjust the chance that dirt (and all forms of filth) will spawn when the game attempts to create it, in and outside the home area. Range is 0-100, with 0 meaning never, and 100 meaning always. Vanilla behavior is 100%, but this mod changes it...
Too Many Areas
Created by Mr_Chimick
This mod adds an alternate layout for the areas on the schedule and animal tabs, so that when you have too many areas it looks much better. It transitions to the alternate view at 10 areas by default, you can change the number in the mod settings. This is ...
Perfect Pathfinding
Created by JisPichi
~ Features ~ Heuristic Patch: When a pawn paths to a target a great enough distance away, the vanilla game utilizes an alternate heuristic to calculate the cost of a path that shortens the calculation time, but results in worse paths. This is the cause of ...
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Save to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
SRTS Expanded
Created by NECEROS
Short Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you ...
No Anima Trees
Created by tidal
Removes anima trees from map gen and stops them from respawning when chopped, preventing them from appearing naturally. Mods that let you plant anima trees should still work as the trees are still in the game code. Incompatibilities Caravan Adventures: req...
[KV] Configurable Maps
Created by Kiame Vivacity
"Configurable Maps" provides you with a number of configuration options that you can use to tailor the way your maps generate. Simply visit "Mod Settings" from the game's "Options" menu. You'll find three different sets of options for the mod. (1) "Things"...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...