Terraria

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Rayman 1 Music Pack (Terraria 1.4.4+)
   
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Resource Packs: Popular Culture, Music
File Size
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296.577 MB
8 Oct, 2022 @ 8:47am
31 Mar, 2023 @ 11:57am
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Rayman 1 Music Pack (Terraria 1.4.4+)

In 1 collection by Mortélior
Terraria - MortaMusic Packs
5 items
Description
Hi folks! You wanna know what's going on? Let me tell you the story of this music pack!

This bundle replaces all 91 tracks of the game with music from Rayman 1, Rayman Junior (the OST Mix by Daniel Masson), Rayman Ultimate and Rayman Redemption, carefully selected to fit every context whenever possible.
Almost all tracks from the fanmade remake and from the PPC port are found in the Otherworldly soundtrack, while the music from the original and Junior are all used for the normal music.


Track list:

Music_1 - Overworld Day = First Steps.
Music_2 - Eerie = Candy Party.
Music_3 - Night = Peaceful Peaks.
Music_4 - Underground = Lurking in the Darkness.
Music_5 - Boss 1 = Hold on tight!
Music_6 - Title (Classic) = (Beta) World Map.
Music_7 - Jungle = Flight of the Mosquito.
Music_8 - Corruption = Night on Blue Mountain.
Music_9 - The Hallow = Painted Pentathlon.
Music_10 - Underground Corruption = Sounds in the Shadows.
Music_11 - Underground Hallow = Entering the Cavern.
Music_12 - Boss 2 = Venomous Mr. Skops.
Music_13 - Boss 3 = (PS1) Drums of the Enemy.
Music_14 - Snow = Call of the Mountain.
Music_15 - Space Night = Stage Fright.
Music_16 - Crimson = (PS1) Mountain Beat 1+2.
Music_17 - Golem/Boss 4 = Duet with Mr. Sax.
Music_18 - Alt Overworld Day = Deep Forest.
Music_19 - Rain = The Mountains Streams.
Music_20 - Ice = (Beta) The Blue Mountains.
Music_21 - Desert = Bongo Bridge.
Music_22 - Ocean Day = Party at Joe's.
Music_23 - Dungeon = Deep Concentration.
Music_24 - Plantera = Moskito's Rage.
Music_25 - Boss 5 = Bzzit Attacks.
Music_26 - Temple = Drums of the Enemy.
Music_27 - Eclipse = (PS1) Bad Rayman's Chase 1+2 + (PS1) Rayman's Theme.
Music_28 - Rain (Ambient) = Rainfall.
Music_29 - Mushroom = Picture Perfect.
Music_30 - Pumpkin Moon = Blazing Brass.
Music_31 - Alt Underground = The Stalactites' Teardrops.
Music_32 - Frost Moon = Creepy Clowns.
Music_33 - Underground Crimson = (PS1) Picture City Beat + (PS1) Cave Bongos 1+2.
Music_34 - The Towers = Suspense ~Cutting the Ropes~.
Music_35 - Pirate Invasion = Space Mama's Overture.
Music_36 - Hell = The Inky Sea + Magma (lava ambient track used in Redemption).
Music_37 - Martian Madness = Space Mama's Finale.
Music_38 - Lunar Boss = Mr. Dark's Dare.
Music_39 - Goblin Invasion = The Red Drummers.
Music_40 - Sandstorm = Meditating Monks.
Music_41 - Old One's Army = The Magician's Challenge.
Music_42 - Space Day = Harmony.
Music_43 - Ocean Night = (Beta) Candy Chateau.
Music_44 - Windy Day = The Band Awakens.
Music_45 - Wind (Ambience) = Watch your step!
Music_46 - Town Day = Learning with Rayman (Rayman Junior).
Music_47 - Town Night = Once More.
Music_48 - Slime Rain = Cakewalk.
Music_49 - Day Remix = (Beta) First Steps.
Music_50 - Journey's Beginning w/ Relogic Intro = Ubisoft Presents + World Map.
Music_51 - Journey's Beginning = Redemption (Rayman Redemption).
Music_52 - Storm = Thunderstorm.
Music_53 - Graveyard = End of the Line.
Music_54 - Underground Jungle = Rayman 2 Preview (Rayman Junior).
Music_55 - Jungle Night = Animal Life.
Music_56 - Queen Slime = Cakewalk (Prototype).
Music_57 - Empress of Light = (PS1) Victory + French with Rayman Intro/Outro (Rayman Junior).
Music_58 - Duke Fishron = Suspense ~The Flood~.
Music_59 - Morning Rain = (PS1) Jungle Beat 1+2 + (PS1) Bongo Hills.
Music_60 - Alt Title = (Beta) The Magician's Challenge.
Music_61 - Underground Desert = Dizzying Heights.
Music_62 - (Otherworldly) Rain = Jaguars in the Jungle (Rayman Redemption).
Music_63 - (Otherworldly) Day = Background Music 01 (Rayman Ultimate).
Music_64 - (Otherworldly) Night = Background Music 05 (Rayman Ultimate).
Music_65 - (Otherworldly) Underground = Background Music 09 (Rayman Ultimate).
Music_66 - (Otherworldly) Desert = Background Music 08 (Rayman Ultimate).
Music_67 - (Otherworldly) Ocean = Background Music 02 (Rayman Ultimate).
Music_68 - (Otherworldly) Mushroom = The Magician Tokens (Rayman Redemption).
Music_69 - (Otherworldly) Dungeon = Mr Dark's Domain (Rayman Redemption).
Music_70 - (Otherworldly) Space = Background Music 04 (Rayman Ultimate).
Music_71 - (Otherworldly) Underworld = Molten Depths + Rising Lava (Rayman Redemption).
Music_72 - (Otherworldly) Snow = Mountain Spring (Rayman Redemption).
Music_73 - (Otherworldly) Corruption = Dark Legacy (Rayman Redemption).
Music_74 - (Otherworldly) Underground Corruption = The End of the World (Rayman Redemption).
Music_75 - (Otherworldly) Crimson = Background Music 06 (Rayman Ultimate).
Music_76 - (Otherworldly) Underground Crimson = Bottom of the Toybox (Rayman Redemption).
Music_77 - (Otherworldly) Ice = The Musician's Song (Rayman Redemption).
Music_78 - (Otherworldly) Underground Hallow = Chill Times + Brain Games (Rayman Redemption).
Music_79 - (Otherworldly) Eerie = Background Music 07 (Rayman Ultimate).
Music_80 - (Otherworldly) Boss 2 = Flight of Dark Rayman (Rayman Redemption).
Music_81 - (Otherworldly) Boss 1 = Darktoon's Mischief + A Couple of Troublemakers (Rayman Redemption).
Music_82 - (Otherworldly) Invasion = Background Music 10 (Rayman Ultimate).
Music_83 - (Otherworldly) The Towers = The Dark Chimera (Rayman Redemption).
Music_84 - (Otherworldly) Lunar Boss = Battle for the Great Protoon (Rayman Redemption).
Music_85 - (Otherworldly) Plantera = New Foe (Rayman Redemption).
Music_86 - (Otherworldly) Jungle = Background Music 03 (Rayman Ultimate).
Music_87 - (Otherworldly) Wall of Flesh = Corrupted Protoon (Rayman Redemption).
Music_88 - (Otherworldly) Hallow = Child's Play + The Toy March (Rayman Redemption).
Music_89 - Journey's End = Yeah! + Party at Joe's + (Beta) End of the Line + (Beta) Party at Joe's + Redemption's early tracks and Enter Darktoon + various sounds (mostly PS1).
Music_90 - Deerclops = Mr. Stone ~King of the Mountain~.
Music_91 - Aether = Betilla the Fairy.



Sadly, while Rayman 1 has the most fitting music of its franchise for Terraria, this range of sounds isn't really sufficient to fit all of it, so it's possible a few moments may not sound that great and some music can get a bit repetitive.
I tried not to reuse tracks as I wanted everything to be unique (the only exception being the credits due to their length and to be more faithful to Rayman).

Anyway, feel free to leave your suggestions or to report any issue so I can see if I can make some interesting updates! This is my first ever Workshop content for Terraria and so I hope I haven't messed up anything. Sorry if I did!
By the way, I didn't use the other versions (Jaguar, Advance, GBC...) because they don't sound as fitting as these soundtracks.
But I could consider making another pack for them when I have the time, or using a few for 1.4.5 since it will have about 10 new pieces as announced!

All credits go to Ubisoft, Gameloft and Ryemanni for making these games, and special thanks to Rémi Gazel for his amazing work on Rayman 1's fantastic soundtrack!
Music acquired on RayTunes and from Rayman Redemption's Game Jolt page (an amazing free game which highly improves and expands upon the original Rayman! Check it out!): https://gamejolt.com/games/raymanredemption/340532
7 Comments
Mortélior  [author] 31 Aug, 2023 @ 11:40am 
Terraria's next update will have more music indeed! It has just been confirmed that we'll get 5 new tracks or more, including an exclusive theme for the Twins!
https://forums.terraria.org/index.php?threads/terraria-state-of-the-game-august-2023.126435/
Well, seems like I'll have to come up with something fitting enough to update the Resource Pack once that happens! :masterworks:
Mortélior  [author] 31 Mar, 2023 @ 1:17pm 
Update released! :wololo:
Here are the changes:

-Removed silent bits at the beginning/end of many tracks (mainly bosses/events) to make the loops better.
-Changed the Crimson theme to the PS1 Mountain drum tracks. I preferred Bad Rayman’s theme, but it's too intense...
-Changed the Underground Crimson theme to the Picture City + Cave drum tracks.
-Combined the Eclipse’s theme with the old PS1 Bad Rayman tracks.
-As a result, the Morning Rain only features the PS1 Jungle and Bongo Hills music.
-Swapped the Sandstorm and Underground Desert theme as it’s (arguably) more fitting this way in terms of tone.
-Swapped the Otherworldly versions of Boss 2 and Boss 1 as it matches the game’s progression more accurately.

Now there’s also a video! At last! :D
If you do not like some of these changes, you can swap the files in your folders or download the older version (link is in the video’s description/pinned comment below the Workshop one): https://youtu.be/zhGx6pR6tOA
Mortélior  [author] 13 Oct, 2022 @ 7:19am 
Well thank you, wonderful people! :masterworks:


Now that I’ve learned how to work with Steam’s text formatting, I’ve just made some improvements to the description. The track list was quite a mess to read in particular... Sorry about that.
Steam’s text editor is a bit different and limited compared to what I’m used to so it can take quite a bit of time to make a very nice-looking description when it’s so big... and I always make them big. :P

Anyway, if for some reason Terraria receives *yet another* "final" update which happens to expand the soundtrack again, you can count on me to update this bundle! :D
coffeve 13 Oct, 2022 @ 1:59am 
on god??
gardenGnostic 13 Oct, 2022 @ 1:45am 
oh my god this is genius
crash fan razer63 10 Oct, 2022 @ 4:30pm 
You are a genious!
Mortélior  [author] 8 Oct, 2022 @ 10:12am 
Hope you enjoy! Tell me if you think anything could be improved!

Here are a few tips:
-Reload the game to hear the original world map theme (the music switches to "Redemption" after the first loop or after enabling this pack). This file has been tweaked for a very cool "effect" when launching the game! It's even more fitting if the first screen happens to show the Hallow!
-By dragging the Sun or the Moon on the title screen, you can switch to the Beta World Map's theme.
-If you hear nothing, make sure that the music volume didn't set itself automatically to 0%. It seems to be a common issue with audio resource packs in Terraria. I've made sure to edit every file so it shouldn't happen, but you can never be 100% sure and so tell me if there's any problem.