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@Nepenthe
Thank you for the suggestion I looked into what SAFW did however, it is a LUA mod which is able to utilize Starlit library, whereas my mod has 0 LUA involved and simply edits the animation variable XML files. perhaps Starlit is able to be used in XML files (which is what vault animations are tied to) however the method for doing so would be completely different than how it is done in SAFW as they are 2 different languages and SAFW adds in a completely new function for zombies to utilize as opposed to mine whichs edits an existing one. There is a reason I never promised "Sprinter Only Mode" in the planned features.
I will look into seeing if it's maybe possible to do with Starlit alone as that method would have much higher compatibility with other mods that edit zombies than Forge would, but I am doubtful that it can be of use in this matter due to the way already existing animation variables are programmed in Zomboid.
Example: https://steamproxy.net/sharedfiles/filedetails/?id=3423871533
If anyone would like to help feel free to add me.