Total War: WARHAMMER III

Total War: WARHAMMER III

25 ratings
General of the Empire (sword and pistol) (and Captain, and Witch Hunters)
   
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Tags: mod
File Size
Posted
Updated
3.249 MB
7 Oct, 2022 @ 9:45am
20 Aug @ 11:15am
15 Change Notes ( view )

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General of the Empire (sword and pistol) (and Captain, and Witch Hunters)

Description
This mod adds new lords and heroes types.
General of the Empire (sword and pistol)
Captain (sword and pistol)
Witch Hunter Captain (sword and pistol)
mounted options for Witch Hunter - barded warhorse and imperial pegasus

The skill tree has few ranged skills and slightly lower melee stats for balance reasons.
Shooting animations are flawed.
There are other lorefull general of the empire options with melee or ranged weapons. I do not plan to do them because ranged options are very difficult for me because of animation.
Not properly tested yet.

Since i have animation sword and pistol warhorse, pegasus, i decided to add hero option with sword and pistol (Empire Captain) Witch Hunter Captain and mounted options for Witch Hunter.
31 Comments
Cynewulf 12 Sep @ 5:49am 
Is there a mod which specifically gives a skill dump to the Captain (sword 7 pistol) in this mod?
Lobuno 16 Nov, 2022 @ 10:48pm 
Captain (sword and pistol)
❰BEL❱ Avery 16 Nov, 2022 @ 5:00pm 
WHATS THE NAME OF THE CAPTIAN VERSION?
Lobuno 5 Nov, 2022 @ 6:46am 
@frozentreasher

That's more than enough, great work, thank you very much!!!!
frozentreasher  [author] 5 Nov, 2022 @ 5:21am 
I managed to change new variant to sword and pistol, but somehow can't change vanilla one.
Lobuno 5 Nov, 2022 @ 4:07am 
Thanks for this great mod!!!

The captain's tooltip reads "Empire Captain" in the Building Browser screen like the "vanilla" one so you end having two different recruitable units in the lvl 3 barracks with the exact same name. Could you fix this and use a unique name like i.e. "Empire Captain (sword and pistol)" to diferentiate both?

Also having the same unit stats (i.e. melee and ranged weapon damage) of the vanilla one BUT adding a ranged weapon seems a bit OP/unbalanced to me.
❰BEL❱ Avery 4 Nov, 2022 @ 6:27pm 
yall are awesome
frozentreasher  [author] 4 Nov, 2022 @ 7:11am 
Boldor, yes, just post credits.
Boldor 4 Nov, 2022 @ 7:08am 
Hey, love the mod, I have a mod that gives a new skill line to Captains for artillery support buffs, can I incorporate your mod to create a Sword & Pistol Captain with ranged buffs?
frozentreasher  [author] 4 Nov, 2022 @ 6:39am 
Added captain variant, shares cap with sword and shield Captain.