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I think I know how to solve this, but when I try to execute the main plan (opening force fields one after another for future-me to run through, step on a button, and then get the jammer), it always fails because the future-goldbot gets trapped within the area where it was standing on button, because past-goldbot runs away too quickly, trapping the future goldbot.
Is this normal, or is there a bug somewhere in my installation?
Blowing in the Wind was cool, but I feel like it was a little annoying how fast you have to run and how good your timing has to be.
I must say, bot puzzles in general aren't my favorites. Having the bot programmed to do half the work for you makes solving the puzzle less satisfying sometimes.
So overall, I liked this, but I liked parts 1 and 2 more. Still, I was glad to have another Schrodinger's Cat Level Pack. I really like the format of these with the timekeeping and level select.
However, a few of these have flaws in my opinion. I actually had to peek at a video for "Thief" because I didn't realize you need to run quickly behind your bot, and if you are too slow, you will be softlocked . This one was actually really good aside from that. I enjoyed stealing the jammer, and I liked the end solution. Perhaps this puzzle would be better if the bot waited at the switch for you to bring the jammer past the turret to make it more obvious that you also need to run past the area with the three fans and mines .
I will continue these thoughts in my next comment.