Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There is only one thing that i dont understand. After you setup a campaign it always reveal 1 beast and 1 beastmaster unit from your hero faction above special prowess cards, what are those for?
It's just I didn't know what to do with the Primus bead if I removed it from the map XDDDD
I'll change that behaviour so you can do either
I was actually convinced I had tried that too, but now I did and it actually works
Yeah, I think the mod's creator should've made it more clear.
I even started a new game, checked 10 days off act 1 row on Hero sheet, moved my camp to a Primus and nothing appears near Primus chips