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Improves on the Wiki T4 charts with the additions of damage-per-point of strength/agility and HP-per-point of vitality. We could figure the latter from the wiki only by dividing the initial “Bonus Vitality” by the starting vitality points. If the thrall has no starting vitality, it’d be a mystery unless you captured and leveled one and saw for yourself.
All I can think of that might complete the picture would be adding the armor-per-grit values, and maybe more significantly, the ranges for attribute growth% chance for each attribute, as well as the overall “pool” of growth% chance across all four stats. I’m assuming this total pool, only briefly mentioned on the wiki. still varies by race/faction. In addition to the other crazy over-tuning the chart shows for the current state of Darfaris, in-game they also seem to have greatly higher growth% chances across multiple attributes.