RimWorld

RimWorld

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Appliances Expanded
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Mod, 1.3, 1.4, 1.5
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20.815 MB
29. sep. 2022 kl. 7.24
22. apr. kl. 11.51
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Appliances Expanded

Beskrivelse

What was initially an expansion on available Chemfuel appliances, evolved into a much larger mod to expand your base capabilities.
Hope everyone enjoys.



Like my ideas ? you can buy me a coffee :D

[ko-fi.com]



































-Why does it need Vanilla Expanded Framework?
*Because i am using code from it to make even the vanilla appliances.

-Dont like Syhthread or Neutroamine production ?

*Instructions :
Go to your steam folder and follow this path:
\Steam\steamapps\workshop\content\294100\2869098359\Patches and delete the refine Synthread and Neutroamine patches ( witch one you want to disable )

-Dark light Versions of the lights?
*Coming in a future Update.

-CE compatible?
*Sir this is a Rimworld’s we don’t do CE patchs here please kindly contact them for such things , this is a family restaurant after all.

-Balance seems off ?
*Please feel free to give feedback.


Special thanks to Noisy Koi for the support and feedback he gave without it part of this mod would not be possible.

Credits: Scorpio ( Direction + XML ) , Taranchunk (C#) , Sir Van ( Art + Info-graphics ), Argon (Art + XML)


Populære diskusjoner Vis alle (8)
2
25. sep. kl. 8.24
Scorpio Please Add Missing Appliances?
Deadmano
6
9. juli kl. 14.13
Error with royalty room rank requirements.
Emberbuck
1
24. sep. kl. 19.36
Infinite Deepchem Reactor Loudness
VoynichArchitect
308 kommentarer
Psyckosama 30. sep. kl. 12.00 
Having an issue where when I deconstruct a Deepchem reactor it keeps making the sound.
Lenny 25. sep. kl. 8.26 
I got an error on the readout of the air/deep fryer and grill about CompReportWorkSpeed. Resulting in no readout in the bottom left box when selected.

I have managed to fix it by replacing

<li>
<compClass>CompReportWorkSpeed</compClass>
</li>

with

<li Class="CompProperties_ReportWorkSpeed">
<workSpeedStat>WorkTableWorkSpeedFactor</workSpeedStat>
</li>

I don't know if it has anything to do with my other mods.
lewisgeorgehayler 7. sep. kl. 4.04 
asphalt bridge has research requirement field twice
Tal'Raziid 22. aug. kl. 12.14 
i get the following error on startup for both RefineNeutramine and RefineSynthread with only that one word being different in each error

[Appliances Expanded - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName="PS_DeepchemRefinery"]/comps/li[@Class="PipeSystem.CompProperties_ResourceProcessor"]/results"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=1
Verse.PatchOperationFindMod(Vanilla Chemfuel Expanded): Error in <match>
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: D:\SteamLibrary\steamapps\workshop\content\294100\2869098359\Patches\RefineNeutramine.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Makenfloi 30. juli kl. 4.32 
There is a compatibility with rimefeller plumbing?
Mur Derer 21. juli kl. 3.18 
Is it save adding it to an existing save?
Enlonwhite 7. juli kl. 4.44 
Short message,A Warm Treasure, please accept the warm awards!
Enlonwhite 7. juli kl. 4.42 
I am going to cry, this is exactly what I was missing from my mod list and MORE! I didnt even know I needed some more of these until I read them. Thank you Sir Van and Scorpio!

I really wanted a new chemfuel heater, and maybe some lights powered by it, then I saw the Brazier.....I almost cried with excitement with the fact I could play Icesheet runs that I love better with this mod. Seriously thank you!
Gunt Fuchmann 5. juli kl. 14.57 
@Malnormalulo Don't know how I missed that lol, thanks for the heads up
Malnormalulo 5. juli kl. 11.33 
@Gunt Fuchmann: That exists in VE Power