Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Larger Units For 1100
   
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Tags: mod, Units
File Size
Posted
Updated
2.475 MB
25 Sep, 2022 @ 2:16pm
3 Oct, 2022 @ 6:26am
2 Change Notes ( view )

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Larger Units For 1100

Description
Update
-All land units (not calvary) that were the size of 120,160 etc. are fixed and are now 480
-Calvary units that were the size of 90,100 and did not spawn with horses are now fixed and spawn with horses but they are the size of 480(mostly generals)

IMPORTANT
-Load the mod above part 1 and part 2
-Must set unit size to ultra otherwise it will randomize the unit size

DESC
-This is a mod that makes units bigger for the mod 1100AD

-I made it so players can experiance bigger battles that are more entertaining than normal 2k unit battles

-Most spearmen and other land type units are the size of 480(some are 540)

-The size is mostly dependent on the quality of the unit

-Calvary units are the size of 240 to 270(Also dependent on the quality of the unit)

-Naval battles are now more interesting because each unit(mostly the size of 300) will have 3 ships that carry the 300 naval soldiers

-Naval battles with land units(transporting) is not reccomended beacuse it will most likely bug the game

-Siege wepons have been changed from 4 to 6

SUPPORT
If you like the mod and want to support me you can do that here:
https://ko-fi.com/smokinezz
https://www.patreon.com/SmoksNezz

6 Comments
josemontelongo.211 23 Jul @ 12:22am 
The mod its broken please update
Saul_Homme_Bon 28 Dec, 2023 @ 9:59am 
i love you
TNice 27 Oct, 2023 @ 9:33am 
This would be fantastic if it could work for garrison units
Sgt. Barnes 23 Oct, 2023 @ 11:57am 
@Talon: Just set the unit size in the graphic options to "medium" and you will have half the unit size (Infantry mostly 240).
Talon 15 Feb, 2023 @ 1:24pm 
can you make a 1.5x or 2x mod??
Deco2005 23 Jan, 2023 @ 1:25am 
Doesn't apply to Garrison forces