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Generalized Trade Goods + Trade Rework [Work in Progress]
   
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2.563 MB
15 Sep, 2022 @ 12:46pm
15 Sep, 2022 @ 3:23pm
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Generalized Trade Goods + Trade Rework [Work in Progress]

Description
Here is a mod that aims to add more trade goods and reward the player for transporting goods across the continent and enhance the trader playstyle.

This mod also adjusts the trade cultures of most of the factions to try and give a more plausibility to supply and demand of various goods and encourage the player to move around the world.

To further encourage the player to move from town to town. The Vendor refresh time of all vanilla squads has been increased from 24 hours to 240 hours. This means shops will re-supply after 10 days instead of every day.

Vendor cats are still the same at the standard 25k. This means you won't be able to offload all your goods (in theory) due to how expensive some of the new trade goods can be. Instead you are encouraged to buy goods on your visit to increase the buying power of the vendor and actually TRADE items. While skimming off the markup for yourself.

Flats Lagoon and Mourn have been removed from the SW override trade culture and instead now use empire lawless which has a much smaller markup on Hashish. This makes smuggling into the UC a lucrative but risky venture with the upside of the amount needed to clear out a tower being enough to carry in a backpack.

I'm looking for feedback and critique on the balance of the mod and how it plays. So please leave a comment if you think something should be changed.

The mod is listed as Regional Trade Prices in your mod launcher.