Garry's Mod

Garry's Mod

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[ArcCW] AKM Extended (aka CSO CV-47 60R)
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay
File Size
Posted
37.069 MB
12 Sep, 2022 @ 6:29pm
1 Change Note ( view )

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[ArcCW] AKM Extended (aka CSO CV-47 60R)

Description
Where do I even start with this one?
Alright, let's just start from the very beginning:
FROST BYTE from my very first addon has been asking about this weapon.
I didn't release it because there are still some technical issue to fix, and it sure takes a while.
In the end, let's just say this weapon is my Thomas, from the video Shed 17...don't look it up.

As if I just manage to make this working on Blender, and still doesn't have any idea what I do.
That means I still don't know how to model a weapon, this is an accident I can't recrate, and there is a bunch of dead AK skeletons in my closet.

And it still isn't an original creation, everything (except the magazine) is borrow from [ArcCW] AKM - Insurgents Model




So anyway, I have been shopping around the idea of someone adding the ridiculous R000003 100 round steel mag to an Kalash rifle for a while now...and everyone plus their nan shot me down for calling this $hit "unrealistic", one of them being the Urban Collection team.
...I mean, sure, if you said so.

But this magazine actually exists, it is just very heavy, unpractical, and jams a lot, therefor the Soviets just scraps it.
...and then like 3 decades later a game known as Counter-Strike Online pick up this weird a$$ design and decide to put it in their game, and call the weapon "CV-47 60R", despite the fact that magazine actually holds 100 rounds.

Then another almost 15 years later, the rando who is writing all of this for people to skip finally put this thing in Gmod...but not before shoving this ugly a$$ magazine into at least 3 other games before hand.
Yes I am obsessed with this useless steel rainbow banana thing, I know.

Stats: Every thing is similar to dangerman1973's original addon, except the it now holds 100 round per magazine, and there is some holding position adjustments.
That's about it really.



Credits:

Base on [ArcCW] AKM - Insurgents Model by dangerman1973

Magazine model from Modular AN94 Abakan[www.nexusmods.com] for Fallout 4...which itself is nick from AK47[www.nexusmods.com] for FNV by Millenia[www.nexusmods.com]

Uploaded with gmpublisher[gmpublisher.download]
11 Comments
Ry0t_ 25 Sep, 2022 @ 4:57pm 
whats the PMs in the screenshots?
FROST BYTE 20 Sep, 2022 @ 3:42pm 
ay thanks for the mention
Pure 19 Sep, 2022 @ 9:55am 
imagine calling a fun impractical mag unrealistic
ksi_real 18 Sep, 2022 @ 9:44am 
magazines they use in movies
xisiktik 17 Sep, 2022 @ 5:39pm 
The mag reminds me of the Chauchat 1915
Gorbino's Quest 16 Sep, 2022 @ 11:10am 
I really love to have the ability to be injured by cartridges that face me inside magazines, while i wield my weapons
also cute looking yellow cat PM, looks really familiar :cgrazz:
Punished_Whaler  [author] 14 Sep, 2022 @ 5:46am 
There is a reason I nick addons from someone else to edit, and only published those I fixed and/or when people ask if they can have it.

In short, I have no idea how anything works, and all I did is the basically banging rock together on Blender until everything sticks.
It is a miracle I even get this to work, the AK-103 mention previously I have to ask someone to do it as an addition to an existing deal.



Also this comment be awkward as I try to reword myself when the guy who is supposed to read this already reply.
Oops.
ShadowRUN 幸運な 14 Sep, 2022 @ 5:44am 
Look up some tutorials for Blender (rigging and stuff), get Crowbar and Blender Source Tools [steamreview.org]

Here's the mesh, mag is still fairly broken, you're not using it anyway so just remove it.
Fixed AK mesh [drive.google.com]
ShadowRUN 幸運な 14 Sep, 2022 @ 1:22am 
Darkening textures won't fix broken mesh smoothing.

I can provide you with a somewhat fixed mesh as well as a better set of materials, you'd have to re-rig it yourself though.
Punished_Whaler  [author] 13 Sep, 2022 @ 6:13pm 
Yeah the original model has some problem, it looks like someone just dump oil on the entire weapon. I try to smooth it out by darkening the texture...but beggars can't be choosers.

On the other hand, I do have an AK-103 Version base on the Citadel Collection, which looks generally better.
But that one is far more buggy and has it's own can of warms.
-Scope rotates 90 degrees render it unusable, if I rotate the model then it broke the aim.
-Half of the attachments doesn't show.
-Wmodel bend physics.

So is basically choose the less $hitty version.