Stellaris

Stellaris

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Zayl's Machine Intelligence Modify
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15.178 MB
12 Sep, 2022 @ 3:14am
5 Oct, 2023 @ 11:35pm
29 Change Notes ( view )
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Zayl's Machine Intelligence Modify

Description
This mod will not update to 3.12. Will create another mod instead.
main content
Pop growth of machine intelligence changed from -50%(vanilla) to -25%(this mod)
Machine capital building has +1 coordinator job
Machine capital building has +1, +8, +20, +40 unity income with upgrade
Hive capital building has +10, +30 unity income with upgrade
While finish the research "Co-Maintenance", every maintenance drone on planet provide §G0.5%§! production of other jobs, and +1amenities; While finish the research "Sync-stable", each maintenance drone on planet provide §G1%§! production of other jobs.
Food consume of machine assimilator -25% ( include stone pop )
Change to: hive world & machine world pop amenities usage -5%
Ascensions of hive world & machine world could achieve THE UPGRADE TECH of those two planet,finish the upgrade tech will unlock a planet decision,consume 200 influence and 20000 minerals,upgrade hive world & machine world to next level. The new upgrade planet's job produce +20%,job spawning drone/replicator +1, pop amenities usage -5% ,every district provides 6 jobs,and add a new unity district.
12/12/2022: Now you will not get THE UPGRADE TECH immediately after finish those two planet ascensions perks. Instead, an event with special project will pop up after you pick the hive world/ machine world perk and checked if you ever got at least one hive/machine planet. Finish the project then you will get the hive/machine world upgrade technology - with 100% progress.

version 1.1 added
Added a policy: Attitudes to Genocide; Players can choose between "Intolerable" and "No Opinion". "No Opinion" allows players to turn a blind eye to genocide in other countries and won' reduce opinion to them.
Fixed riots in gestalt in Paradox code that spawning the gov "Despicable Neutrals".

version 1.2 added
New Origin: "BLOCK CHAIN"
Country has this origin can release vassal same as itself - the machine intelligence vassal ! ( Even the Determined Exterminators can release their machine vasssssal ! )
And also, this origin provides an interesting( full of bugs ) playing method - When each of your colony has a "Central Node", your job produce in whole empire ( on every colonized planet ) will increase superimposed. The more "Central Node" you have, the more produce you get ! Of cause, so nice buff will bring a little negative effects. I'm sure these negative effects are nothing to our powerful players.

version 1.3 added
Four new civics:
CIVIC "Diplomatic Logic Learning"
Opinion from other countries +30
Unlock the Machine Federation once finished the Diplomacy Tradition. A federation build for machine intelligence!
CIVIC "Data Backup"
Machine leaders are more less likely to suffer breakdowns and accidents. And less likely to gain negative traits.(Nothing new and interesting, old corny civic that most modder could think about it )
CIVIC "Heavy Industry Machine"
Every 5 Industrial District added 2 more Fabricator jobs or 2 Catalytic Drone jobs.
Allloy jobs products +1,upkeep +25%(A very-PARADOX-like civic )
CIVIC "Galaxy Watcher"
Opinions from other countries +20.
Unable to active invade other countries that is not crisis.
Can activated Galaxy Guardian Protocol in a defence war or crisis war, choose to increase production of Energy, Minerals and Alloys. Or Physics, Society, Engineering, Unity and etc. And alse increase ship fire rate and Naval Capacity
Can receive refugees, non-machine and non-hive mind species will got Residence rights in your country, encourage them to join your glorious guardianship!
Able to start a war to force the enemy to erase their hostile civic. When face the machine, there's more options for you to choose - such as force the terminator change into servitor.( Everyone like this force-change )


ELSE
NEXT UPDATE & NEW CONTENT will be in December
The update theme is EVENTS AND STORIES ( about machine intelligence )
TEST VERSION👈
Test version is used for test(Of cause). Any new function( and bugs) will released in this test version.And test version is most of Chinese with few EN.Welcome here to report any bug you met! (At the earliest time!)


DISCORD BUG REPORT OT SOMEHING HERE [discord.gg]
87 Comments
Zayl  [author] 8 Apr @ 9:20am 
@Kaltanioso hmm? sry i can't remember this function? maybe it's a new bug in new version. caz i haven't maintain this mod for some days.
Kaltanioso 6 Apr @ 4:46pm 
I think your mod breaks the conditions for the organo-machine-interfacing ascension perk. It requires you to assimilate at least 30 pops, yet the counter is stuck at 0 while you have assimilated many foreign pops.
Serenisima 29 Mar @ 12:00am 
还更新吗?
Zayl  [author] 26 Jan @ 6:18am 
@璃湘 冲突,这俩政体不能一起选
璃湘 Windlands 26 Jan @ 12:27am 
星河守望者和铁灭冲突吗?
THIÉN-THẦN SÁT-CỘNG 21 Oct, 2023 @ 7:55am 
虽然我是和平唯心,但是我还是喜欢这个mod。
Zayl  [author] 5 Oct, 2023 @ 11:50pm 
蠢驴我真是艹了,怪不得怎么更新都有Bug,原来我更新上去的内容和我本地的内容都不一样!怎么更新都是旧的。刚更新完上传,有人说一个Bug仍然在,我寻思不对劲啊,左看右看本地的代码,明明应该没有任何问题了。直到把订阅的内容下载下来一看,发现特么的,居然不是我最新写的,是好久之前写的甚至上个版本的内容。
Zayl  [author] 4 Oct, 2023 @ 12:02am 
@give you up, let you down 加群吧
give you up, let you down 3 Oct, 2023 @ 11:58pm 
@傻瓜才花415买星空
回复好像被系统gank了,我这儿看着一直是在等待审查,所以我去B站留言了(
Zayl  [author] 3 Oct, 2023 @ 11:47pm 
@give you up, let you down 看一下模组有没有更新到3.9?