Arma 3
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Dynamic Recon Ops ACE - Al Salman 2.0
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
2.823 MB
6 Sep, 2022 @ 11:23pm
29 Oct, 2023 @ 10:55pm
11 Change Notes ( view )

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Dynamic Recon Ops ACE - Al Salman 2.0

In 1 collection by chazbotic
Dynamic Recon Ops ACE
130 items
Description
This is not an official port of Dynamic Recon Ops, original mission credit to
mbrdmn. This port is designed to better integrate DRO with ACE3 and requires both CBA and ACE3.

Dynamic Recon Ops is a randomized, replayable scenario that generates an enemy occupied AO with a selection of tasks to complete within. Select your AO location, the factions you want to use and any supports available or leave them all randomised and see what mission you are sent on.

Designed to be simple to use but with plenty of options to customise your mission setup, the objective behind DRO is to create a way to quickly get playing a new scenario in singleplayer or co-op. With as few changes to the base game as possible, DRO aims to showcase the unique and varied gameplay that Arma 3 has to offer for smaller scale infantry combat.

Additionally, DRO has been designed from the ground up to take advantage of faction mods. If you have any mods that create new factions they will be selectable as player or enemy sides within the mission. However, the scenario itself requires no mods apart from specific terrains if you want to use them.

Main Changelog: https://steamproxy.net/sharedfiles/filedetails/changelog/2640199506

Features
  • Playable in SP or COOP.
  • Dynamic scripting means that no two missions are the same.
  • Menu on startup to select a variety of options including time of day and insertion type.
  • Revive system that takes visual cues from BIS revive but is fully AI compatible and works in both MP and SP.
  • Virtual Arsenal to select starting loadout for both player and AI units.
  • Compatible with CUP, RHS, and 3CB factions.

Updated Features
  • Up to 16 players or AI with scaling enemy numbers so even large groups are challenged.
  • ACE Arsenal available in the Team Planning area and with certain resupply crates.
  • When ACE Medical AI is enabled, AI teammates will heal themselves, and an AI medic will heal others.
  • Updated player enumeration with CBA for reliability for many internal scripts and functions.
  • Updated compatibility with ACE3 3.13.0 medical re-write (fixed invincibility bug, compatibility with Diwako's Armor Plate System, et c).
  • By default, player voices are set to "No Voice" to prevent call-outs.
  • Hostile Civilians have more "typical" insurgent gear.
  • Added additional location types for AO selection.
  • Extended AO now searches in a larger radius for more locations to add, and up to five additional objectives can be added. Enabling both Extended AO and five objectives can create 10 or more objective, demanding a lot from players, so use with caution.
  • Number of selectable objectives has increased from three to five. If used with Extended AO, this can generate over 10 additional objectives, use with caution.
  • ACE Arsenal interaction for team members so you can customize their gear with ACE Arsenal instead of BIS Virtual Arsenal.
  • Added support for factions created with ALiVE's ORBAT (assuming the faction is properly made per ORBAT's documentation).

Included Fixes
  • Fixed server-side targetting by AI (Lock-On Fix), with thanks to Knobb Manwich at SA.
  • Fixed issue with "Take and Hold" task not completing in some instances.
  • Fixed issue with properly detecting "destroy" task objective completion.
  • Fixed some factions missing vehicles.
  • Other minor bugfixing.

How to Access ACE Arsenal
  • When in the Team Planning area, press the Escape key to exit the menu.
  • You will have a prompt to Open ACE Arsenal via the Action Menu; press your Use Default Action key to open the ACE Arsenal.
  • Create or load your loadout and Close the ACE Arsenal interface.
  • Use the Action Menu (typically Scroll Wheel) and select the Open Team Planning menu action and click Ready in the corner to continue the mission.

Special Note
There is a "Legacy" and "2.0" version of the Al Salman, Iraq map. The maps overwrite each other, so only load the one you want to play on.

Al Salman, Iraq (legacy): https://steamproxy.net/sharedfiles/filedetails/?id=1742274211
Al Salman, Iraq 2.0: https://steamproxy.net/workshop/filedetails/?id=2857846877
15 Comments
SauravX 27 Dec, 2023 @ 9:19am 
can someone please make a non-ACE version of this? :)
chazbotic  [author] 4 Jul, 2023 @ 12:57pm 
AO generation doesn't seem to be completing for whatever reason, although it appears to select and extract the expected data from the map configuration. the task generation also looks normal. i'm guessing that from your perspective the mission just sits there.

does this error occur if you pick a position, or with the same settings and a different map? have you played DRO before, and if so, older versions might have old DRO profile data - before generating the mission hit "Reset Default Options" on the info tab in the main menu and try the mission again.
chazbotic  [author] 4 Jul, 2023 @ 12:44pm 
@professional bottom fragger
1. have you tried this mission with only the required addons (CBA, ACE, the map and the map's dependencies? you have several addons which should be okay, but i haven't explicitly tested for compatibility with DRO ACE and certain combinations can cause problems.
2. several addons only have the workshop ID rather than the addon name. this can indicate a problem with loading, either improper path, bad signature, or too many addons (the steam UDP packet is limited in length so if there are addons longer than the packet, they might not be transmitted/identified to clients properly). try shortening the @folder names on your dedicated server.
3. also it appears you have a linux-based arma 3 server. linux can have weird issues with file paths, especially ones that aren't ASCII or that have spaces in them. you should also enable "file patching" if it's disabled as the internal pathing for the pbo can sometimes be weird on linux.
professional bottom fragger 4 Jul, 2023 @ 11:39am 
Thanks so much! This is my RPT https://pastebin.com/eYwfHkf3
chazbotic  [author] 3 Jul, 2023 @ 1:18pm 
@professional bottom fragger
sure, post a link to pastebin or something where i can see the rpt for examination.
professional bottom fragger 3 Jul, 2023 @ 12:28pm 
Hi there, would love to play this, unfortunately we get stuck on generating a mission on our server. I can't seem to see anything in debug/in the rpt myself. Would you mind taking a look at the RPT? If so, where should I post it? Thanks.
3xmd 15 Sep, 2022 @ 2:06am 
@chazbotic thank you very much it worked
chazbotic  [author] 14 Sep, 2022 @ 10:38am 
@3xmd
this is typically caused by disabling stamina while having ACE advanced fatigue enabled, or enabling revive when ACE Medical is enabled. from the DRO main menu, try resetting to defaults before generating the mission.
3xmd 14 Sep, 2022 @ 5:39am 
So my scenario worked for good few runs but then suddenly my ai companions are frozen on spawn, ive tried changing mods i use etc, nothing its the second time ive got this problem last time it resolved itself after sometime without playing arma. Any idea what could I do? (btw very good scenario)
chazbotic  [author] 11 Sep, 2022 @ 9:49pm 
@Kaz
i can't reproduce the issue you described where the DRO ACE missions "don't work anymore". i need more details.

https://community.bistudio.com/wiki/Crash_Files