Project Zomboid

Project Zomboid

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Immersive Solar Arrays (v41, GitHub reupload)
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2 sept. 2022 à 4h10
7 sept. 2023 à 0h48
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Immersive Solar Arrays (v41, GitHub reupload)

Dans 1 collection faite par Poltergeist
polt's haunted mod list
32 objets
Description
Description
Immersive Solar Arrays (ISA) adds new items and lets you harvest solar power for the needs of your base!

Required Mods
You need to have TARGET SQUARE ON LOAD COMMANDS added to your save mod list if you want to spawn special crates with this mod. It is rather safe to add / remove on existing saves.

Links with useful resources
Mod's wiki pages on github[github.com]
Original Mod's Discord Server Link[discord.gg]
Original Mod's Workshop Page
Video Guide: Project Zomboid Immersive Solar Arrays A to B by Shrek296

Notice!
  • Use only one version of the mod. Latest mod id is "ISA_41". If you have installed mods with same mod_id then you won't be able to select which one is loaded.
  • Mods that delete changes made to default actions like inventory transfer and generator interactions can cause problems.
  • Enable x2 Textures in options or tiles will appear wrong in world, if you have other tile problems try to identify which map or tile mod is incompatible. Disable any other mods and see if the issue persists.
  • Missing recipes link
  • MP troubleshooting link
  • If you have problems downloading the mod with steam, you can find the latest version of the mod on GitHub.
  • Some options require game reload, Stash Houses might need a new game to work properly.
  • It's advised to test this mod in debug before adding it to your modlist, if you add it to an existing save then you should create a save backup.

I found a bug that's not covered above, what to do now?
First of all, you should try to reproduce the bug with only this mod enabled and write the steps necessary to reproduce the bug. If you can't reproduce it with only this mod then try to limit it to a specif set of mods. Check your logs for errors and post them with any other relevant information.

Feel free to report any issues or provide feedback on GitHub.
Contributors
Big thank you to everybody who has contributed to this mod, through various stages of it's existence.
Mod info
Permissions:
Give credit[theindiestone.com]
Workshop ID:
2857548524
Mod ID:
ISA_41
Discussions populaires Tout voir (28)
4
8 juil. à 1h42
Need help with panels being invisible and causing errors
skin tone colors
12
5 juil. à 16h58
Solar panels keep disconnecting on serve restart
Rawr the Dragon
13
9 nov. 2023 à 3h20
What are the map items zombies drop?
Bone_Vulture
625 commentaires
boyce.1204 21 aout à 23h16 
it would be great if we could connect generators farther away from the battery bank cause it currently limits placement of the battery bank
XxErdemErdogduxX CS.PRO 20 aout à 5h14 
I have infinite storm mode and there is almost no sun and there are a lot of snowstorms. Do the panels work in these cases or does it have to be sun? :spiffo::deadrat::bleach:
CosmoCone 16 aout à 8h05 
Can you repair deep cycle batteries?
[NSG] JWACK22™ 12 aout à 23h12 
Is anyone else having problems with the download on a server? I keep getting "Operation is not valid due to the current state of the object" which is happening when trying to download the Target Square mod.
Slider-Man 10 aout à 8h43 
Just started using the mod and worked great when first hooked up the panels too battery bank but then i noticed when i logged back in after i restarted server that the panels were disconnected, so hooked up and tested and sure enough disconnected again on server restart, found a few people who have this issue also but no fix seems to be known, any ideas?
[NSG] JWACK22™ 6 aout à 17h31 
Is Target Square unavailable right now? I keep getting an error when trying to get it on my server.
8vantor8 3 aout à 15h46 
wish we had a larger battery bank available to use
Tregedy 22 juil. à 12h37 
any different between the flat and mounted solar? or just pure look?
Player 1 19 juil. à 22h13 
Q - Is it possible to increase the Range of this Stuff ? And is the DIY better then the 400 Battery? And is it possible to make a Range Circle... to see the Range?
yashoku.shade 9 juil. à 2h45 
@Acha, I just had this problem myself. If you had this mod added during a new game, - go to your contextual menu. Select sandbox options. Scroll through and find the Solar mod. At the bottom you will see a box that says CRAFT solar (and inverters?) click it. You will immediately see the ability to craft the solar panel in game without having to reload your save. - At least, that's what happened to me.