Total War: WARHAMMER III

Total War: WARHAMMER III

28 ratings
Dwarf Barragers v2
   
Award
Favorite
Favorited
Unfavorite
units
Tags: mod
File Size
Posted
Updated
16.075 MB
31 Aug, 2022 @ 10:41am
25 Jun @ 8:48am
20 Change Notes ( view )

Subscribe to download
Dwarf Barragers v2

Description
>>>*This mod is part of the Zerg Collection Volume I, DO NOT use this mod along said collection or you'll crash. Choose one.*<<<

*NOTICE* All of my screenshots are taken with my certified potato pc™.
This means (at least in theory) that my custom units will look better on your high-end machine (if you do have one).
So don't be scared off by my horrible screenshots, thanks.

*Please consult the Known Issues and QA sections before commenting, thanks.*

This a port of my Dwarf Barragers from Warhammer 2 with some new and reworked stuff like custom officers, some custom weapons and other minor changes.
Please notice that They do have access to the custom ability Barrage:
-Uses 2
-Active time 20 seconds
-Recharge time 40 seconds
-buff +155 % base damage
-buff +155 % ap damage
-malus -5 accuracy
-malus -8 reloading
Please notice that the units' stats screenshot was taken with the unit size setting set to large, so expect more HP and unit models if you are playing on Ultra.

They are all available through the Dwarfs' main workshop_infantry and workshop_infantry_spirit_of_grungni building chains.

Ok, presentation over: let's dive into the technical stuff!

*COMPATIBILITY*

As far as I know this mod works with pretty much everything that do not mess too much with vanilla units.
Should be usable with an ongoing campaign but in my opinion You should not take any chances and use this mod on a brand new campaign to avoid any problems.

*KNOWN ISSUES*
-Minor clipping.
-If You are experiencing weird glowing effects on the units then please use this mod https://steamproxy.net/sharedfiles/filedetails/?id=2922534576 until CA officially fixes that issue.
-Missing textures with certain graphic settings/while looking from certain angles: LOD issues/missing textures issues can be caused by low settings, LOD mods, Immortal Empires BETA bugs and/or even some faulty version of H3ro asset editor.
Translated= I generally can't do anything about that.
If you are experiencing low poly models+missing textures related to the current state of the game there isn't a common solution that works for everyone, but I managed to fix that by doing the following:
-Disable Sharpening
-Enable FXAA
-Enable Unlimited video memory

*UPDATES POLICY*

Let me be straight with you...when the mod status change from updated to outdated....if you start to spam in the comment section things like "update pls, OMG UPDATE, can we have an update my good sir?, UpDaTe!1!1!1" and similar stuff....know that https://media.giphy.com/media/e3URFlLQywEPC/giphy.gif


...But jokes aside: please don't do that.
When it becomes necessary, and when I can, I will update my stuff, do not worry.

*QA*

-"Don't like that Skaven rifle on my Dwarfs, can we have a version without It?"
There You go https://steamproxy.net/sharedfiles/filedetails/?id=2856904910

-"Lord's Red line?Tech buffs?"
I gave them some generic Dwarf unit sets, Rangers and Thunderers unit sets so they should get buffs related to those sets.

-"SFO/Radious ecc. ?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.

-"Your mods are ugly and janky, why? just why?"
Here's a friendly reminder: I'm just an amateur and nothing more.
If you want beautiful stuff with no jank then stick with CA and/or professional modders and avoid my mods, simple as that really.

- Runes of the Karaz Ankor Submod here https://steamproxy.net/sharedfiles/filedetails/?id=2884052465

And that's all I guess!
Credits time!

Thanks to Phazer for RME editor!
Thanks to H3ro and his great tool!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!
Thanks to Sythropo https://steamproxy.net/id/pixelparadise for his mod https://steamproxy.net/sharedfiles/filedetails/?id=2394969694
Thanks to kophis https://steamproxy.net/id/kophis for his mod https://steamproxy.net/sharedfiles/filedetails/?id=2175090680

Let's be brutally honest now: there are countless modders that are WAY more talented than me and that would deserve your money more than me.
That said, If you have grown to like my works so much to the point that you want to express your appreciation or just put a smile on my face...well: I will not stop you ;) .
You have my gratitude for all the support you can throw at me, independently by the donation's sum: you are all equals to me and I do thank you all.
From my part I can assure you that your donations will not be wasted, in fact I would mainly use them to:
-complete the Total War Warhammer DLC collection and thus expand my modding possibilities
-PC related things

[paypal.me]

[ko-fi.com]
Popular Discussions View All (6)
0
31 Aug, 2022 @ 11:01am
PINNED: Balance tweaking
zerg93
0
31 Aug, 2022 @ 11:00am
PINNED: Bug reports
zerg93
7 Comments
realnamehidden 10 May @ 1:51pm 
Lovely mod.
Daverin2112 5 Aug, 2023 @ 6:41am 
Thanks zerg!
zerg93  [author] 5 Aug, 2023 @ 3:27am 
There was an issue related to scaling damage.
I reworked the ability a little to address that.
The ability is still quite strong but definitely not as broken as it was before the fix.
Daverin2112 4 Aug, 2023 @ 12:51pm 
So I know this is probably one of the ones that gets less attention, but I have come to realize that, especially with one of the dwarf overhaul mods that grants charge defense to the ranged units, this guy is actually the "line infantry" I have been wanting for dwarfs. Good ranged, and a mix of melee stats that let them stick around after. Perfect to checkerboard and put artillery behind!

Only thing is... holy shit barrage is ridiculous. It was not obvious to me at first, but each individual model gets that damage buff.
zerg93  [author] 12 Apr, 2023 @ 10:27am 
It is with a heavy heart that I must inform you that I will not be updating any of my mods in time for the Chorfs update because my potato PC has finally left me after years of honoured service.
I have already found a replacement, but since I still need to know the shipment data and because of other shenanigans going on, I can't give you an exact ETA on when I'll be back.
You have my full permission to take and update any of my mods, but keep in my mind that I'll be back eventually and I'm going to update the OG ones.
Now I know that some of you might want to leave a comment to cheer me up or ask me some questions but please DO NOT do that and keep the comment section clean so that people can read this comment and understand why I'm not updating my stuff.
Thanks for all the support and see you again when my new rig arrives.
zerg93  [author] 6 Nov, 2022 @ 11:40am 
I gave them some generic Dwarf unit sets, Rangers and Thunderers unit sets so they should get buffs related to those sets.
UphillBuffalo 6 Nov, 2022 @ 11:30am 
what skills and tech affect these guys? Rangers?