Crusader Kings III

Crusader Kings III

373 ratings
Supernatural
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File Size
Posted
Updated
353.091 MB
30 Aug, 2022 @ 2:49pm
5 Nov @ 3:52pm
77 Change Notes ( view )

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Supernatural

In 2 collections by Dlonem
Supernatural Compatible Mods
2 items
ModPack One
3 items
Description
What is Supernatural? (SPN)
Dive into CK3 and discover a realm where the boundaries between the known and the unknown blur. "Supernatural" expands the base game, introducing a myriad of mystical creatures, powerful magic, and arcane artifacts. Drawing deep from iconic sources such as 'Supernatural', 'The Vampire Diaries', and rich folklores, this mod promises an immersive, supernatural twist to your gameplay.

Customize Your Journey
Tailor your supernatural escapades with extensive game settings. Whether you want to walk the path of a hunter or rule as a supernatural entity, how you experience the arcane is truly in your hands.

Core Features
  • Traits & Events:
    Unlock 4 unique traits - Vampires, Werewolves, Hybrids, and Hunters. Each trait is complemented with a rich tapestry of events that can either mark you as a supernatural entity or set you on a path to hunt them.

  • Lifestyles:
    Five tailored lifestyles with 7 perk trees guide Vampires, Werewolves, Hybrids, Witches, and Hunters on their respective journeys.

  • Mystical Men-At-Arms:
    Command supernatural forces! From Vampires to Werewolves, and ethereal Bats to relentless Skeletons, field six unique units to assert your dominance.

  • Arcane Artifacts:
    Seek and utilize 7 magical artifacts, each promising unparalleled power.

  • Red Interface & Loading Screens:
    A transformed main menu, swathed in red, and 17 enchanting loading screens enhance the supernatural ambiance.

  • Potion Crafting:
    Brew power in a bottle with a specialized potion-crafting GUI. Craft the Witch's Brew, Love Potion, Witch's Mutagen, and even the legendary Elixir of Life.


Credits
  • Rycie for the 'Witchcraft' Mod (do not run with Supernatural)
  • Nope for the 'V&L' Mod (do not run with Supernatural)
  • Modjam Team for the 'Witches & Alchemists' Potion Crafting GUI
  • 'Princes of Darkness' mod team, especially BDW & Sparc
  • Loyal supporters on YouTube
  • Support the supernatural journey further!

Known Incompatible Mods:
- AGOT: Battlefield Duels
- Better Barbershop
- Asia Expansion Project
- Cultural Armies Pack

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Popular Discussions View All (9)
99
11 Oct @ 4:53pm
PINNED: Report Bugs
Dlonem
8
13 Oct @ 6:20am
Feedback
Dlonem
4
6 Nov @ 4:01pm
Mod conflicts
TheNecromancerWendigo
601 Comments
terminsel35 7 hours ago 
How does pregnancy work with this mod? I see comments about hybrids not being able to have kids, and as a werewolf I'm not able to have kids. Even if I force it with debug, it just dissappears.
[SFC] Nightblade 16 hours ago 
The last magic tower upgrade requires a cultural tradition called Mage Leadership which i cant find anywhere
Darktrooper119 7 Nov @ 6:52pm 
has there been a fix for supernatural inheritance only creating werewolf children?
It seems no matter what splat is parent, wolf, hybrid, vamp (modded to allow children), demon, mage... all make furry kids.
Metal Izanagi 6 Nov @ 9:39pm 
Something I noticed is that I was able to, as a werewolf adventurer, ask a vampire ruler to turn me, becoming a hybrid in the process despite not technically knowing the secret that he was a vampire. He was able to blackmail me for a weak hook because he knew I was a hybrid, since he's the one who made me into one lol.

I eventually "found out" the secret of him being a vampire because one of my concubines overheard a rumor about it at a tavern. Just thought it was kinda weird that I could ask to be turned even though I didn't technically know he's a vampire, and that being turned didn't reveal the secret to me.
Dlonem  [author] 6 Nov @ 3:10pm 
- The Mage Tower (Study and such) should be fixed with v2.23c, message me on Discord if not.
- Master of Shadows Trait should be fixed with v2.23b
- The Caster perk should be fixed with v2.22
Лукавi Очi 5 Nov @ 8:42am 
- Better Barbershop "Incompatible" - the most sadness thing for me
Havi 2 Nov @ 11:39am 
Has anyone found a fix for the Mage tower? Or do I need a pre-requisite now to build it? I get the event to create a special building slot in a certain holding but there is no available building for me to build.
Pero Pero (>ω<) 1 Nov @ 12:46am 
Master of shadows trait on vampire tree is unclickable. Even hovering over it doesn't show the tooltip.
Alves 25 Oct @ 10:02am 
mage tower fix pls
Nekromanser 20 Oct @ 2:55pm 
The perk system is still broken BTW but there is a work around for now. download a Cheat menu and once progression along the perk tree reaches a dead end, manually give yourself the Mage Trait and then you can select the rest of the perks along the mage tree. Also it seems impossible to build a mage tower. Hope it gets fixed soon and hopefully a patch for the new dlc comes soon too after release. Keep up the good work!