RimWorld

RimWorld

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Medicines Expanded - Medieval Potions
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Mod, 1.3
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355.842 KB
30 Aug, 2022 @ 6:03am
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Medicines Expanded - Medieval Potions

In 2 collections by Capataina
Medicines Expanded Series
6 items
Capataina - All of my Mods!
16 items
Description
Medieval potions with various effects like healing or painkilling. This mod was balanced according to vanilla and the potions shouldn't be too overpowered or easily accessible. If needed, the potions can be nerfed even further.

This mod currently adds 3 new potions, which are different tiers of healing potions. Be aware though, since these potions increase your blood pressure/blood flow, it can be very dangerous to take them as you are bleeding.

The artworks and the ideas were all commissioned by Frettzo on discord. You can reach them over on the official Rimworld Discord.

Should be safe to add mid save and should not have and compatibility problems with any other mods as this mod simply adds new potions and doesn't change the core game.

This mod is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. For more information, visit https://creativecommons.org/licenses/by-sa/4.0/.

Basically, you can use this mod as a template for your own mods, as long as you credit me and Frettzo as the source.

12 Comments
Nekosempei 5 May, 2024 @ 11:51pm 
This is a favorite of mine. I wonder if it still works for 1.5? I may try! wish me luck!
Capataina  [author] 16 Sep, 2023 @ 4:03pm 
No worries, I know that it should work as the mod doesn't touch anything changed by the 1.4 update. I just don't have the files to update the versions.
Azathoth 16 Sep, 2023 @ 2:14pm 
Thank you for the fast response
Azathoth 16 Sep, 2023 @ 2:09pm 
Oh alright, I will try it and see if it still works
Capataina  [author] 16 Sep, 2023 @ 11:30am 
Update as in update the mod versions with 1.4
Capataina  [author] 16 Sep, 2023 @ 11:30am 
Unsure if I'll update it as I lost the original mod files so its a lot of work but this should work perfectly fine in 1.4
Azathoth 16 Sep, 2023 @ 11:24am 
Will this mod be updated to 1.4?
Lurik 29 Jan, 2023 @ 7:32pm 
1.4?
Capataina  [author] 10 Sep, 2022 @ 12:55pm 
That is actually a good suggestion, I might make a patch to make them medieval and also add a new research somewhere
Dilligaf 10 Sep, 2022 @ 7:15am 
Nice mod, just what I was looking for without having to add a bunch of new plants to harvest.

Just a heads up if you a bit of trouble as I did trying to make the larger potions - they require Drug Production research as a prerequisite, this is an Industrial tier research project. If you are using the Medieval Storyteller, or anything that locks out Industrial research, you won't be able to create them. I'd suggest the Medieval Drug Lab mod to patch this minor issue.

Medieval Drug Lab