Divinity: Original Sin 2

Divinity: Original Sin 2

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True Three Source Point Skills
   
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Type: Add-on
Game Mode: Story, GM
Tags: Skills
File Size
Posted
Updated
35.795 KB
29 Aug, 2022 @ 9:57am
19 Mar, 2023 @ 7:13pm
4 Change Notes ( view )

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True Three Source Point Skills

In 1 collection by Cleric
Cleric's DOS2 Miscellaneous Mods
10 items
Description
A collection of updates and new skills to make some better options for blowing all of your Source Points at once.

Hail Attack & Meteor Shower:
Both now drop 25 projectiles for a 25% multiplier for a 625% combined (brings them up to the 640% range of Arrow Storm).
Meteors also apply burning directly instead of just through the surfaces created.

[new] Bolt Shower
The lightning version of the above skills. Electrifies surfaces and applies Shocked for 1 turn.

[new] Ice Age
Global Cooling to the max. Same range, much more damage, etc. 250% multiuplier.

[new] Hellfire Eruption
Pyroclastic Eruption but with Cursed Fireballs. 300% multiplier, Necrofire, Cursed Fire Surfaces.

[new] Shattered Earth
Poorly named Earthquake at the three source point tier. More oil surfaces, more damage. 250% multiplier. Applies Slow directly without relying on random oil surfaces alone.

[new] Mosquito Plague
AoE version of Mosquito Swarm with imrpoved damage and applies decaying as well. 250% multiplier.

[new] Whirlwing
Whirlwind, but at the scale of the Dragons' version and with the damage of a three source point skill. 200% multiplier. Applies Knockdown.

[new] Shield Assault
Shield Bounce, but with more forks. Bounces to two additional enemies, and each fork produces an additional shield hit: First enemy hit, then two enemies, then four for a total of potentially 7 hits. 175% of your shield's physical armor, Applies Knockdown.

Mortal Blow
Damage multiplier from 140% to 200%.

[new] Flicker
Backlash but deals 200% damage and backstabs up to 5 enemies.

[new] Mercy Shot
Mortal Blow for Rangers. 200% weapon damage, 150% stealth damage, instakill on enemies below 20% health. Like Mortal Blow, the skill can only be used once per combat.

Lightning Storm, Ethereal Storm, Bloodstorm
All projectiles that weren't already are now set to a 120% multiplier. This affects all three spells as Lightning, Blood and a couple of the elemental damage projectiles from Ethereal were set to 100%.


All skills available from the usual vendors at level 16 and later.

Aside from the edits to basic skills, this should not conflict with other mods. It doesn't add new icons, animations, for casting FX, everything is copied from other skills or reused projectiles. No dependencies.
9 Comments
Arashi Sora 19 Sep, 2023 @ 4:15pm 
brought hellfire eruption from the vendor, says pryo 5 and learnt it (i had both pyro and geo 5 at the time) but after respecing for more pyro it is saying i need geo 5 to memorise it, would this be due to a mod conflict or something else?
LORDHOKAGE 2 Aug, 2023 @ 5:09pm 
Could you add a way to get it level 1 please. it sucks to have to wait til end game to get it and only use it a little bit before you beat end the game
LORDHOKAGE 1 Aug, 2023 @ 10:44am 
Flicker is very cool
ballerts 19 Mar, 2023 @ 8:11pm 
Awesome! Thanks so much Cleric!
Cleric  [author] 19 Mar, 2023 @ 7:15pm 
Turns out I had set the memorization requirement to "Necromancer 5" instead of "Necromancy 5". Issue should be resolved.
ballerts 16 Mar, 2023 @ 4:46am 
Mosquito plague is bugged for me. Can't assign it or cast it. All other skills work fine. Really awesome work Cleric!
Zachslox 16 Dec, 2022 @ 2:05am 
@Cleric - This is awesome mate. Would it be possible to get a cheat chest XD?
Mareb 29 Sep, 2022 @ 12:26am 
You are making an amazing work man... I'm serious
Hackurai 29 Aug, 2022 @ 10:37am 
Don't mind me just casually making sure I sub to all of your content 😂